diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/ModularBuilding.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/ModularBuilding.hpp index bc6e238d9..85d1706ef 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/DZE/ModularBuilding.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/ModularBuilding.hpp @@ -434,6 +434,7 @@ class WoodStairs_DZ: ModularItems { displayName = "Wood Stairs"; vehicleClass = "Fortifications"; maintainBuilding[] = {{"PartWoodLumber",1}}; + upgradeBuilding[] = {"WoodStairsRails_DZ",{{"PartWoodLumber",2}}}; GhostPreview = "WoodStairs_Preview_DZ"; }; class WoodLadder_DZ: ModularItems { @@ -452,6 +453,21 @@ class WoodLadder_DZ: ModularItems { ladders[] = {{"start1","end1"}}; }; +class WoodStairsRails_DZ: ModularItems { + scope = 2; + destrType = "DestructBuilding"; + cost = 100; + offset[] = {0,1.5,0}; + model="\z\addons\dayz_epoch\models\wood_stairs_rail.p3d"; + icon = "\ca\data\data\Unknown_object.paa"; + mapSize = 2; + armor = 700; + displayName = "Wood Stairs Rail"; + vehicleClass = "Fortifications"; + maintainBuilding[] = {{"PartWoodLumber",1}}; + GhostPreview = "WoodStairs_Preview_DZ"; +}; + class WoodStairsSans_DZ: ModularItems { scope = 2; destrType = "DestructBuilding";