mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 11:42:38 +03:00
Remove testkit call
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@@ -30,7 +30,6 @@ class _unit_0
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POSITION="[752.37463, 3141.2354, -5.6013789]";
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POSITION="[752.37463, 3141.2354, -5.6013789]";
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GROUP="_group_0";
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GROUP="_group_0";
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TYPE="BAF_Soldier_AA_MTP";
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TYPE="BAF_Soldier_AA_MTP";
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INIT="execVM ""testkit\init.sqf""";
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SKILL="0.60000002";
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SKILL="0.60000002";
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PLAYER="true";
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PLAYER="true";
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PLAYABLE="true";
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PLAYABLE="true";
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@@ -15,7 +15,6 @@ if (true) then
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{
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{
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_this = _group_0 createUnit ["BAF_Soldier_AA_MTP", [752.37463, 3141.2354, -5.6013789], [], 0, "CAN_COLLIDE"];
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_this = _group_0 createUnit ["BAF_Soldier_AA_MTP", [752.37463, 3141.2354, -5.6013789], [], 0, "CAN_COLLIDE"];
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_unit_0 = _this;
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_unit_0 = _this;
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_this setVehicleInit "execVM ""testkit\init.sqf""";
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_this setUnitAbility 0.60000002;
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_this setUnitAbility 0.60000002;
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if (true) then {_group_0 selectLeader _this;};
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if (true) then {_group_0 selectLeader _this;};
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if (true) then {selectPlayer _this;};
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if (true) then {selectPlayer _this;};
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