mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Re-arrange server_changeCode
This commit is contained in:
@@ -2,9 +2,6 @@
|
||||
changeCode - Safe, Lockbox and Door code changing script by salival (https://github.com/oiad)
|
||||
*/
|
||||
|
||||
"SK_changeCode" addPublicVariableEventHandler {(_this select 1) call server_changeCode};
|
||||
|
||||
server_changeCode = {
|
||||
private ["_backpacks","_charID","_characterID","_clientID","_coins","_dir","_holder","_inventory","_key","_lockedClass","_magazines","_message","_name","_object","_objectID","_objectUID","_ownerID","_ownerPUID","_player","_playerUID","_pos","_typeOf","_vector","_weapons","_worldSpace","_clientKey","_exitReason"];
|
||||
|
||||
if (count _this < 4) exitWith {diag_log "server_changeCode error: Improper parameter format";};
|
||||
@@ -79,4 +76,3 @@ server_changeCode = {
|
||||
|
||||
_message = format ["CHANGE CODE: %1 (%2) changed the code for %3 to %4 @%5 %6",_name,_playerUID,_lockedClass,_characterID,mapGridPosition _player,_pos];
|
||||
diag_log _message;
|
||||
};
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
"PVDZE_obj_Trade" addPublicVariableEventHandler {(_this select 1) spawn server_tradeObj}; //Logs trading
|
||||
"PVDZE_plr_DeathB" addPublicVariableEventHandler {(_this select 1) spawn server_deaths};
|
||||
"PVDZE_handleSafeGear" addPublicVariableEventHandler {(_this select 1) call server_handleSafeGear};
|
||||
"SK_changeCode" addPublicVariableEventHandler {(_this select 1) call server_changeCode};
|
||||
|
||||
if (dayz_groupSystem) then {
|
||||
"PVDZ_Server_UpdateGroup" addPublicVariableEventHandler {(_this select 1) spawn server_updateGroup};
|
||||
|
||||
@@ -47,6 +47,7 @@ server_checkIfTowed = compile preprocessFileLineNumbers "\z\addons\dayz_server\c
|
||||
server_handleSafeGear = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_handleSafeGear.sqf";
|
||||
server_spawnTraders = compile preprocessFile "\z\addons\dayz_server\compile\server_spawnTraders.sqf";
|
||||
server_updateGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\server_updateGroup.sqf";
|
||||
server_changeCode = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_changeCode.sqf";
|
||||
|
||||
spawn_ammosupply = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\spawn_ammosupply.sqf";
|
||||
spawn_mineveins = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\spawn_mineveins.sqf";
|
||||
@@ -55,8 +56,6 @@ spawn_vehicles = compile preprocessFileLineNumbers "\z\addons\dayz_server\compil
|
||||
|
||||
fnc_veh_setFixServer = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\veh_setFixServer.sqf"; //process the hit as a NORMAL damage (useful for persistent vehicles)
|
||||
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_changeCode.sqf";
|
||||
|
||||
server_medicalSync = {
|
||||
local _player = _this select 0;
|
||||
local _array = _this select 1;
|
||||
|
||||
Reference in New Issue
Block a user