Re-arrange server_changeCode

This commit is contained in:
AirwavesMan
2020-12-27 13:19:46 +01:00
parent 585a3d1f36
commit 3fb87c4da5
3 changed files with 66 additions and 70 deletions

View File

@@ -47,6 +47,7 @@ server_checkIfTowed = compile preprocessFileLineNumbers "\z\addons\dayz_server\c
server_handleSafeGear = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_handleSafeGear.sqf";
server_spawnTraders = compile preprocessFile "\z\addons\dayz_server\compile\server_spawnTraders.sqf";
server_updateGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\server_updateGroup.sqf";
server_changeCode = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_changeCode.sqf";
spawn_ammosupply = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\spawn_ammosupply.sqf";
spawn_mineveins = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\spawn_mineveins.sqf";
@@ -55,8 +56,6 @@ spawn_vehicles = compile preprocessFileLineNumbers "\z\addons\dayz_server\compil
fnc_veh_setFixServer = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\veh_setFixServer.sqf"; //process the hit as a NORMAL damage (useful for persistent vehicles)
call compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_changeCode.sqf";
server_medicalSync = {
local _player = _this select 0;
local _array = _this select 1;
@@ -236,4 +235,4 @@ array_reduceSize = {
// Precise base building 1.0.5
call compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\kk_functions.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\eventHandlers\server_eventHandler.sqf";
#include "mission_check.sqf"
#include "mission_check.sqf"