From 3f88d4574b49de7d5558c0838848bd1a8094f607 Mon Sep 17 00:00:00 2001 From: "[VB]AWOL" Date: Fri, 23 Aug 2013 11:29:57 -0500 Subject: [PATCH] fixed fishing pole animation --- SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeFishingPole.hpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeFishingPole.hpp b/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeFishingPole.hpp index 41abf499a..963b95f09 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeFishingPole.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeFishingPole.hpp @@ -10,6 +10,11 @@ class MeleeFishingPole: MeleeWeapon { "Fishing_Swing" }; + handAnim[]= + { + "OFP2_ManSkeleton", + "\dayz_weapons\anim\melee_hatchet_holding.rtm" + }; class ItemActions { class Use