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doh more typos
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@@ -99,7 +99,7 @@ if (_IsNearVehicle >= 1) then {
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// Current charID
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_objectCharacterID = _vehicle getVariable ["CharacterID","0"];
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PVDZE_veh_Upgrade = [_object,[_dir,_location],_newclassname,true,_objectCharacterID,player];
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PVDZE_veh_Upgrade = [_vehicle,[_dir,_location],_newclassname,true,_objectCharacterID,player];
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publicVariableServer "PVDZE_veh_Upgrade";
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cutText [(localize "STR_EPOCH_VEHUP_SUCCESS"), "PLAIN DOWN"];
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