mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-18 22:22:57 +03:00
Add cinder wall with window
Model made by @Helion4
This commit is contained in:
@@ -64,6 +64,59 @@ class full_cinder_wall_kit: CA_Magazine
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};
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};
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class cinderwall_window_kit: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_CINDERBLOCKWALLWINDOW;
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descriptionShort = $STR_EPOCH_CINDERBLOCKWALLWINDOW_DESC;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "CinderWallWindow_DZ";
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};
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_239_1_2;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {};
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output[] = {{"cinderwall_window_locked_kit",1}};
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input[] = {{"cinderwall_window_kit",1},{"ItemComboLock",1}};
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};
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};
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};
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class cinderwall_window_locked_kit: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_CINDERBLOCKWALLWINDOW_LOCKED;
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descriptionShort = $STR_EPOCH_CINDERBLOCKWALLWINDOW_LOCKED_DESC;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "CinderWallWindowLocked_DZ";
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};
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};
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};
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class cinder_door_frame_kit: CA_Magazine
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{
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scope = 2;
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@@ -1360,4 +1413,5 @@ class door_locked_kit: CA_Magazine
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create = "DoorLocked_DZ";
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};
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};
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};
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};
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@@ -83,35 +83,44 @@ class CinderBlocks: CA_Magazine
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};
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class Crafting2
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{
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text = $STR_EPOCH_PLAYER_234;
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text = $STR_EPOCH_PLAYER_239_1_3;
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script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox"};
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output[] = {{"cinderwall_window_kit",1}};
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input[] = {{"CinderBlocks",5},{"MortarBucket",1},{"ItemTankTrap",1},{"ItemPole",1}};
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};
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class Crafting3
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{
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text = $STR_EPOCH_PLAYER_234;
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script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox"};
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output[] = {{"cinder_door_frame_kit",1}};
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input[] = {{"CinderBlocks",4},{"MortarBucket",1},{"ItemTankTrap",1}};
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};
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class Crafting3
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class Crafting4
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{
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text = $STR_EPOCH_PLAYER_253;
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script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
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script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox"};
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output[] = {{"cinder_garage_frame_kit",1}};
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input[] = {{"CinderBlocks",3},{"MortarBucket",1},{"ItemTankTrap",1}};
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};
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class Crafting4
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class Crafting5
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{
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text = $STR_EPOCH_PLAYER_253_1_1;
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script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;";
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script = ";['Crafting5','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox"};
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output[] = {{"cinder_garage_top_open_frame_kit",1}};
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input[] = {{"CinderBlocks",4},{"MortarBucket",1}};
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};
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class Crafting5
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class Crafting6
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{
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text = $STR_EPOCH_PLAYER_253_1;
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script = ";['Crafting5','CfgMagazines', _id] spawn player_craftItem;";
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script = ";['Crafting6','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox"};
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output[] = {{"cinder_gate_frame_kit",1}};
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@@ -39,6 +39,128 @@ class CinderWall_DZ: ModularItems {
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};
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};
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class CinderWallWindow_DZ: ModularItems {
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scope = 2;
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offset[] = {0,2,0};
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armor = 3400;
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model = "\z\addons\dayz_epoch_v\base_building\cinder\cinder_wall_win\h4_cinder_wall_win.p3d";
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displayName = $STR_EPOCH_CINDERBLOCKWALLWINDOW;
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GhostPreview = "CinderWallWindow_Preview_DZ";
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upgradeBuilding[] = {"CinderWallWindowLocked_DZ",{},{{"ItemComboLock",1}}};
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maintainBuilding[] = {{"MortarBucket",1}};
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class AnimationSources
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{
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class Open_door
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{
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source = "user";
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animPeriod = 4;
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initPhase = 0;
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};
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class Open_doorR
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{
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source = "user";
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animPeriod = 4;
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initPhase = 0;
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};
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};
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class UserActions
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{
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class Open_Door
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{
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displayName = $STR_DN_OUT_O_DOOR;
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onlyforplayer = true;
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position = "Door_knopf";
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radius = 3;
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condition = "this animationPhase ""Open_door"" < 0.5";
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statement = "this animate [""Open_door"", 1];this animate [""Open_doorR"", 1];";
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};
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class Close_Door : Open_Door
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{
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displayName = $STR_DN_OUT_C_DOOR;
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condition = "this animationPhase ""Open_door"" >= 0.5";
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statement = "this animate [""Open_door"", 0];this animate [""Open_doorR"", 0];";
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};
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};
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class DestructionEffects : DestructionEffects {
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class Ruin1 {
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simulation = "ruin";
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type = "\z\addons\dayz_epoch\models\wreck_cinder.p3d";
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position = "";
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intensity = 1;
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interval = 1;
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lifeTime = 1;
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};
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};
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};
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class CinderWallWindowLocked_DZ: CinderWallDoorLocked_DZ_Base {
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scope = 2;
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offset[] = {0,2,0};
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armor = 3400;
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model = "\z\addons\dayz_epoch_v\base_building\cinder\cinder_wall_win\h4_cinder_wall_win_locked.p3d";
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displayName = $STR_EPOCH_CINDERBLOCKWALLWINDOW_LOCKED;
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GhostPreview = "CinderWallWindow_Preview_DZ";
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downgradeBuilding[] = {"CinderWallWindow_DZ",{{"ItemComboLock",1}}};
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maintainBuilding[] = {{"MortarBucket",1}};
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class AnimationSources
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{
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class Open_door
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{
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source = "user";
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animPeriod = 4;
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initPhase = 0;
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};
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class Open_doorR
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{
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source = "user";
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animPeriod = 4;
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initPhase = 0;
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};
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class Open_latch
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{
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source = "user";
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animPeriod = 1;
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initPhase = 0;
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};
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};
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class UserActions
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{
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class Open_Door
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{
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displayName = $STR_DN_OUT_O_DOOR;
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onlyforplayer = true;
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position = "Door_knopf";
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radius = 3;
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condition = "(this animationPhase ""Open_door"" == 0) and (this animationPhase ""Open_latch"" == 1)";
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statement = "this animate [""Open_door"", 1];this animate [""Open_doorR"", 1];";
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};
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class Close_Door : Open_Door
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{
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displayName = $STR_DN_OUT_C_DOOR;
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condition = "(this animationPhase ""Open_door"" == 1) and (this animationPhase ""Open_latch"" == 1)";
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statement = "this animate [""Open_door"", 0];this animate [""Open_doorR"", 0];";
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};
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class Lock_Door : Open_Door
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{
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displayName = $STR_EPOCH_DOORS_LOCK;
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condition = "(this animationPhase ""Open_door"" == 0) and (this animationPhase ""Open_latch"" == 1)";
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statement = "PVDZE_handleSafeGear = [player,this,4];publicVariableServer ""PVDZE_handleSafeGear"";this animate [""Open_latch"", 0]";
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};
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class Unlock_Door : Open_Door
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{
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displayName = $STR_EPOCH_DOORS_UNLOCK;
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condition = "(!keypadCancel and DZE_Lock_Door == (this getvariable['CharacterID','0'])) and (this animationPhase ""Open_door"" == 0) and (this animationPhase ""Open_latch"" == 0)";
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statement = "this animate [""Open_latch"", 1]";
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};
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class Unlock_Door_Dialog : Open_Door
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{
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displayName = $STR_EPOCH_DOORS_UNLOCK;
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condition = "!keypadCancel and DZE_Lock_Door != (this getvariable['CharacterID','0'])";
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statement = "dayz_selectedDoor = this;DZE_topCombo = 0;DZE_midCombo = 0;DZE_botCombo = 0;if(DZE_doorManagement) then {createdialog ""DoorAccess"";} else {createdialog ""ComboLockUI"";};";
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};
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};
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};
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class CinderWallDoorway_DZ: ModularItems {
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scope = 2;
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offset[] = {0,2,0};
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@@ -255,7 +255,7 @@ class WoodFloorStairs_DZ: ModularItems {
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offset[] = {0,4,0};
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model = "\z\addons\dayz_epoch_v\base_building\floors\wood_floor_stairs.p3d";
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armor = 1000;
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displayName = "Wood floor w/Stairs";
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displayName = $STR_EPOCH_WOODFLOORSTAIRS;
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maintainBuilding[] = {{"PartWoodLumber",4}};
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GhostPreview = "Wood_Floor_Stairs_Preview_DZ";
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};
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@@ -168,4 +168,9 @@ class DoorFrame_Preview_DZ: DZE_Ghost_Previews {
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scope = 2;
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model = "\z\addons\dayz_epoch\models\Steel_door_frame_single_ghost.p3d";
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displayName = "Door Frame Preview";
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};
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class CinderWallWindow_Preview_DZ: DZE_Ghost_Previews {
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scope = 2;
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model = "\z\addons\dayz_epoch_v\base_building\cinder\cinder_wall_win\h4_cinder_wall_win_ghost.p3d";
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displayName = "Cinder Wall Window Preview";
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};
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