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add logging method for lock/unlock
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@@ -58,6 +58,9 @@ if ((_ownerID == dayz_combination) or (_ownerID == dayz_playerUID)) then {
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if(!isNull _obj and alive _obj) then {
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PVDZE_log_lockUnlock = [player, _obj, false];
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publicVariableServer "PVDZE_log_lockUnlock";
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_obj setVariable["packing",1];
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[1,1] call dayz_HungerThirst;
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_weapons = _obj getVariable["WeaponCargo",[]];
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