From 3d8adb914528f6696eaaae5c5217e8558625670b Mon Sep 17 00:00:00 2001 From: "[VB]AWOL" Date: Thu, 19 Sep 2013 11:07:36 -0500 Subject: [PATCH] removed tavi zombie count and increased sell distance --- Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf index 2c71fa912..f25360056 100644 --- a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf @@ -24,7 +24,8 @@ spawnArea = 2500; // Default = 1500 MaxVehicleLimit = 400; // Default = 50 MaxDynamicDebris = 700; // Default = 100 dayz_MapArea = 20000; // Default = 10000 -dayz_maxLocalZombies = 40; // Default = 40 + +dayz_sellDistance = 40; EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]]; dayz_fullMoonNights = true;