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Localization updates
Some localization updates and some code optimization.
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@@ -24,9 +24,9 @@ if (_unit == player) then {
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PVDZ_Server_LogIt = format["Player %1 exited a vehicle(%2) close to buildable object as %3",_unit, (typeof _vehicle), _position];
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publicVariableServer "PVDZ_Server_LogIt";
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"Unable to exit vehicle too close to buildables objects" call dayz_rollingMessages;
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localize "STR_EPOCH_PLAYER_322" call dayz_rollingMessages;
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};
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};
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diag_log format["%1 - %2 - %3",_vehicle,_position,_unit];
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diag_log format["%1 - %2 - %3",_vehicle,_position,_unit];
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