0.981 + 1.7.6.1 CE

+ Increased raise horde distance to 65m.
+ decreased raise horde action timer to 7 seconds.
+ sync with 1.7.6.1 CE
This commit is contained in:
vbawol
2013-02-26 20:05:35 -06:00
parent 52461f4a52
commit 3c9df28ead
319 changed files with 5267 additions and 1695 deletions

View File

@@ -24,6 +24,12 @@ while {true} do {
//Adding some Random systems
_crashModel = ["UH60Wreck_DZ","UH1Wreck_DZ"] call BIS_fnc_selectRandom;
//Crash loot just uncomment the one you wish to use by default with 50cals is enabled.
//Table including 50 cals
_lootTable = ["Military","HeliCrash","MilitarySpecial"] call BIS_fnc_selectRandom;
//Table without 50 cals
//_lootTable = ["Military","HeliCrash_No50s","MilitarySpecial"] call BIS_fnc_selectRandom;
_crashName = getText (configFile >> "CfgVehicles" >> _crashModel >> "displayName");
diag_log(format["CRASHSPAWNER: %1%2 chance to spawn '%3' with loot table '%4' at %5", round(_spawnChance * 100), '%', _crashName, _lootTable, _timeToSpawn]);
@@ -69,13 +75,15 @@ while {true} do {
_crash setVariable ["ObjectID",1,true];
if (_spawnFire) then {
["dayzFire",[_crash,2,time,false,_fadeFire]] call broadcastRpcCallAll;
//["dayzFire",[_crash,2,time,false,_fadeFire]] call broadcastRpcCallAll;
dayzFire = [_crash,2,time,false,_fadeFire];
publicVariable "dayzFire";
_crash setvariable ["fadeFire",_fadeFire,true];
};
_num = round(random _randomizedLoot) + _guaranteedLoot;
_config = configFile >> "CfgBuildingLoot" >> "HeliCrash";
_config = configFile >> "CfgBuildingLoot" >> _lootTable;
_itemTypes = [] + getArray (_config >> "itemType");
_index = dayz_CBLBase find "HeliCrash";
_weights = dayz_CBLChances select _index;