mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-17 17:20:26 +03:00
0.981 + 1.7.6.1 CE
+ Increased raise horde distance to 65m. + decreased raise horde action timer to 7 seconds. + sync with 1.7.6.1 CE
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@@ -2,6 +2,7 @@ private["_unit","_ammo","_audible","_distance","_listTalk","_weapon","_projectil
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_unit = _this select 0;
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_weapon = _this select 1;
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_ammo = _this select 4;
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_magazine = _this select 5;
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_projectile = _this select 6;
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_projectile = nearestObject [_unit, _ammo];
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@@ -9,6 +10,14 @@ _vUp = vectorUp _projectile;
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_endPos = getPosATL _projectile;
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_dir = 0;
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if (_magazine == "Quiver") then {
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_ammo = player ammo "Crossbow_DZ";
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if (_ammo > 0) then {
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player removeMagazines "Quiver";
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player addMagazine ["Quiver", _ammo];
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};
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};
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while {alive _projectile} do {
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_endPos = getPosATL _projectile;
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_vUp = vectorUp _projectile;
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@@ -21,7 +30,7 @@ _doLoop = true;
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_countr = 0;
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if (_height < 100) then {
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_bolt = createVehicle ["BoltSteelF", _endPos, [], 0, "CAN_COLLIDE"];
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_bolt = createVehicle ["WoodenArrowF", _endPos, [], 0, "CAN_COLLIDE"];
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_bolt setPosATL _endPos;
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_bolt setDir (getDir _unit);
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_bolt setVectorUp _vUp;
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@@ -35,7 +44,6 @@ if (_height < 100) then {
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sleep 0.1;
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};
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if (count _hitArray > 0) then {
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_hitObject = _hitArray select 0;
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_hitSelection = _hitArray select 1;
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