0.981 + 1.7.6.1 CE

+ Increased raise horde distance to 65m.
+ decreased raise horde action timer to 7 seconds.
+ sync with 1.7.6.1 CE
This commit is contained in:
vbawol
2013-02-26 20:05:35 -06:00
parent 52461f4a52
commit 3c9df28ead
319 changed files with 5267 additions and 1695 deletions

View File

@@ -38,6 +38,8 @@ _counter = 0;
while {_isOk} do {
player playActionNow "Medic";
_dis=20;
[player,_dis,true,(getPosATL player)] spawn player_alertZombies;
r_interrupt = false;
_animState = animationState player;
@@ -54,7 +56,8 @@ while {_isOk} do {
if (_started and !_isMedic) then {
r_doLoop = false;
_finished = true;
[player,"repair",0,false] call dayz_zombieSpeak;
_sfx = "repair";
[player,_sfx,0,false,_dis] call dayz_zombieSpeak;
};
if (r_interrupt) then {
r_doLoop = false;
@@ -84,7 +87,11 @@ while {_isOk} do {
// Remove only if player waited
if (_proceed) then {
cutText [format["De-constructing %1.",_objType], "PLAIN DOWN"];
["dayzDeleteObj",[_objectID,_objectUID]] call callRpcProcedure;
//["dayzDeleteObj",[_objectID,_objectUID]] call callRpcProcedure;
dayzDeleteObj = [_objectID,_objectUID];
publicVariableServer "dayzDeleteObj";
deleteVehicle _obj;
} else {
r_interrupt = false;