0.981 + 1.7.6.1 CE

+ Increased raise horde distance to 65m.
+ decreased raise horde action timer to 7 seconds.
+ sync with 1.7.6.1 CE
This commit is contained in:
vbawol
2013-02-26 20:05:35 -06:00
parent 52461f4a52
commit 3c9df28ead
319 changed files with 5267 additions and 1695 deletions

View File

@@ -86,8 +86,12 @@ if (_hasrequireditem or _bypass) then {
player playActionNow "Medic";
sleep 1;
[player,"repair",0,false] call dayz_zombieSpeak;
_id = [player,50,true,(getPosATL player)] spawn player_alertZombies;
_dis=20;
_sfx = "repair";
[player,_sfx,0,false,_dis] call dayz_zombieSpeak;
[player,_dis,true,(getPosATL player)] spawn player_alertZombies;
sleep 5;
player allowDamage false;
@@ -97,8 +101,10 @@ if (_hasrequireditem or _bypass) then {
player reveal _object;
cutText [format[localize "str_build_01",_text], "PLAIN DOWN"];
["dayzPublishObj",[dayz_characterID,_object,[_dir,_location],_classname]] call callRpcProcedure;
//["dayzPublishObj",[dayz_characterID,_object,[_dir,_location],_classname]] call callRpcProcedure;
dayzPublishObj = [dayz_characterID,_object,[_dir,_location],_classname];
publicVariable "dayzPublishObj";
sleep 2;
player allowDamage true;