mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-20 18:36:29 +03:00
0.981 + 1.7.6.1 CE
+ Increased raise horde distance to 65m. + decreased raise horde action timer to 7 seconds. + sync with 1.7.6.1 CE
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@@ -1,8 +1,6 @@
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private["_location","_isOk","_dir","_classname","_item"];
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_location = player modeltoworld [0,1,0];
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_location set [2,0];
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_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
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_isWater = (surfaceIsWater _location) or dayz_isSwimming;
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@@ -19,7 +17,6 @@ _hasbuilditem = _this in magazines player;
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if (!_hasbuilditem) exitWith {cutText [format[(localize "str_player_31"),_text,"build"] , "PLAIN DOWN"]};
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// Get inital direction of player
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_dir = getDir player;
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_offset_x = 0;
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@@ -83,8 +80,12 @@ if(!_cancel) then {
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player playActionNow "Medic";
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sleep 1;
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[player,"repair",0,false] call dayz_zombieSpeak;
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_id = [player,50,true,(getPosATL player)] spawn player_alertZombies;
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_dis=20;
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_sfx = "repair";
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[player,_sfx,0,false,_dis] call dayz_zombieSpeak;
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[player,_dis,true,(getPosATL player)] spawn player_alertZombies;
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sleep 5;
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player allowDamage false;
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@@ -94,7 +95,9 @@ if(!_cancel) then {
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cutText [format[localize "str_build_01",_text], "PLAIN DOWN"];
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["dayzPublishObj",[dayz_characterID,_object,[_dir,_location],_classname]] call callRpcProcedure;
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//["dayzPublishObj",[dayz_characterID,_object,[_dir,_location],_classname]] call callRpcProcedure;
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dayzPublishObj = [dayz_characterID,_object,[_dir,_location],_classname];
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publicVariable "dayzPublishObj";
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sleep 2;
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player allowDamage true;
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