diff --git a/SQF/dayz_code/compile/player_antiWall.sqf b/SQF/dayz_code/compile/player_antiWall.sqf index f01037188..8d70cb181 100644 --- a/SQF/dayz_code/compile/player_antiWall.sqf +++ b/SQF/dayz_code/compile/player_antiWall.sqf @@ -44,22 +44,22 @@ if(_activated) then { }; if ((_vehicle emptyPositions "driver") > 0) exitWith { cutText [(localize "STR_EPOCH_ACTIONS_15"), "PLAIN DOWN"]; - player action ["getInDriver", _vehicle]; + player moveInDriver _vehicle; DZE_AntiWallCounter = DZE_AntiWallCounter + 1; }; if ((_vehicle emptyPositions "gunner") > 0) exitWith { cutText [(localize "STR_EPOCH_ACTIONS_15"), "PLAIN DOWN"]; - player action ["GetInGunner", _vehicle]; + player moveInGunner _vehicle; DZE_AntiWallCounter = DZE_AntiWallCounter + 1; }; if ((_vehicle emptyPositions "commander") > 0) exitWith { cutText [(localize "STR_EPOCH_ACTIONS_15"), "PLAIN DOWN"]; - player action ["getInCommander", _vehicle]; + player moveInCommander _vehicle; DZE_AntiWallCounter = DZE_AntiWallCounter + 1; }; if ((_vehicle emptyPositions "cargo") > 0) exitWith { cutText [(localize "STR_EPOCH_ACTIONS_15"), "PLAIN DOWN"]; - player action ["getInCargo", _vehicle]; + player moveInCargo _vehicle; DZE_AntiWallCounter = DZE_AntiWallCounter + 1; }; // kill player if none of the above are matched