diff --git a/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqf b/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqf index 88154a999..376276125 100644 --- a/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqf +++ b/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqf @@ -2,7 +2,7 @@ _vehicle_13 = objNull; if (true) then { _this = createVehicle ["ZavoraAnim", [11437.765, 11361.342, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_13 = _this; + _vehicle_13 = _this; _this enableSimulation false; _this setDir 125.08898; _this setPos [11437.765, 11361.342, -3.0517578e-005]; }; @@ -11,7 +11,7 @@ _vehicle_18 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock", [11451.765, 11348.991, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_18 = _this; + _vehicle_18 = _this; _this enableSimulation false; _this setDir -27.120871; _this setPos [11451.765, 11348.991, -3.0517578e-005]; }; @@ -20,7 +20,7 @@ _vehicle_26 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock", [11438.436, 11354.85, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_26 = _this; + _vehicle_26 = _this; _this enableSimulation false; _this setDir 48.289402; _this setPos [11438.436, 11354.85, 3.0517578e-005]; }; @@ -29,7 +29,7 @@ _vehicle_28 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock", [11454.916, 11351.149], [], 0, "CAN_COLLIDE"]; - _vehicle_28 = _this; + _vehicle_28 = _this; _this enableSimulation false; _this setDir -46.537064; _this setPos [11454.916, 11351.149]; }; @@ -38,7 +38,7 @@ _vehicle_32 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock", [11448.012, 11348.62, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_32 = _this; + _vehicle_32 = _this; _this enableSimulation false; _this setDir 8.9147854; _this setPos [11448.012, 11348.62, -3.0517578e-005]; }; @@ -47,7 +47,7 @@ _vehicle_34 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_Stripes", [11444.27, 11370.072, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_34 = _this; + _vehicle_34 = _this; _this enableSimulation false; _this setDir -51.91589; _this setPos [11444.27, 11370.072, -3.0517578e-005]; }; @@ -56,7 +56,7 @@ _vehicle_36 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_Stripes", [11437.131, 11358.255], [], 0, "CAN_COLLIDE"]; - _vehicle_36 = _this; + _vehicle_36 = _this; _this enableSimulation false; _this setDir -80.521965; _this setPos [11437.131, 11358.255]; }; @@ -65,7 +65,7 @@ _vehicle_39 = objNull; if (true) then { _this = createVehicle ["Land_Toilet", [11439.316, 11355.835, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_39 = _this; + _vehicle_39 = _this; _this enableSimulation false; _this setDir 227.47006; _this setPos [11439.316, 11355.835, 3.0517578e-005]; }; @@ -74,7 +74,7 @@ _vehicle_40 = objNull; if (true) then { _this = createVehicle ["FlagCarrierWhite_EP1", [11444.646, 11367.267, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_40 = _this; + _vehicle_40 = _this; _this enableSimulation false; _this setPos [11444.646, 11367.267, 3.0517578e-005]; }; @@ -82,7 +82,7 @@ _vehicle_41 = objNull; if (true) then { _this = createVehicle ["Land_Misc_GContainer_Big", [11443.467, 11352.306], [], 0, "CAN_COLLIDE"]; - _vehicle_41 = _this; + _vehicle_41 = _this; _this enableSimulation false; _this setDir 390.37988; _this setPos [11443.467, 11352.306]; }; @@ -91,7 +91,7 @@ _vehicle_42 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_EP1", [11450.002, 11358.35, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_42 = _this; + _vehicle_42 = _this; _this enableSimulation false; _this setPos [11450.002, 11358.35, -3.0517578e-005]; }; @@ -99,7 +99,7 @@ _vehicle_44 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_EP1", [11459.313, 11369.799, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_44 = _this; + _vehicle_44 = _this; _this enableSimulation false; _this setPos [11459.313, 11369.799, 6.1035156e-005]; }; @@ -107,7 +107,7 @@ _vehicle_45 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_small_EP1", [11438.645, 11358.447, 0], [], 0, "CAN_COLLIDE"]; - _vehicle_45 = _this; + _vehicle_45 = _this; _this enableSimulation false; _this setPos [11438.645, 11358.447, 0]; }; @@ -115,7 +115,7 @@ _vehicle_46 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_small_EP1", [11444.027, 11368.114, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_46 = _this; + _vehicle_46 = _this; _this enableSimulation false; _this setPos [11444.027, 11368.114, -9.1552734e-005]; }; @@ -123,7 +123,7 @@ _vehicle_48 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [11457.492, 11353.955, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_48 = _this; + _vehicle_48 = _this; _this enableSimulation false; _this setDir -50.227425; _this setPos [11457.492, 11353.955, 3.0517578e-005]; }; @@ -132,7 +132,7 @@ _vehicle_50 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [11463.101, 11360.925, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_50 = _this; + _vehicle_50 = _this; _this enableSimulation false; _this setDir -48.961231; _this setPos [11463.101, 11360.925, -3.0517578e-005]; }; @@ -141,7 +141,7 @@ _vehicle_52 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [11465.985, 11364.272], [], 0, "CAN_COLLIDE"]; - _vehicle_52 = _this; + _vehicle_52 = _this; _this enableSimulation false; _this setDir -51.064785; _this setPos [11465.985, 11364.272]; }; @@ -150,7 +150,7 @@ _vehicle_54 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [11469.931, 11372.668, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_54 = _this; + _vehicle_54 = _this; _this enableSimulation false; _this setDir -74.974533; _this setPos [11469.931, 11372.668, -3.0517578e-005]; }; @@ -159,7 +159,7 @@ _vehicle_58 = objNull; if (true) then { _this = createVehicle ["Land_Market_stalls_01_EP1", [11456.481, 11359.001, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_58 = _this; + _vehicle_58 = _this; _this enableSimulation false; _this setDir 133.44286; _this setPos [11456.481, 11359.001, 3.0517578e-005]; }; @@ -168,7 +168,7 @@ _vehicle_60 = objNull; if (true) then { _this = createVehicle ["Land_Barrel_water", [11458.472, 11363.297], [], 0, "CAN_COLLIDE"]; - _vehicle_60 = _this; + _vehicle_60 = _this; _this enableSimulation false; _this setPos [11458.472, 11363.297]; }; @@ -176,7 +176,7 @@ _vehicle_62 = objNull; if (true) then { _this = createVehicle ["LADAWreck", [11467.6, 11368.56, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_62 = _this; + _vehicle_62 = _this; _this enableSimulation false; _this setDir -135.02602; _this setPos [11467.6, 11368.56, -6.1035156e-005]; }; @@ -185,7 +185,7 @@ _vehicle_66 = objNull; if (true) then { _this = createVehicle ["T72Wreck", [11464.412, 11381.675, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_66 = _this; + _vehicle_66 = _this; _this enableSimulation false; _this setDir -82.694626; _this setPos [11464.412, 11381.675, -6.1035156e-005]; }; @@ -194,7 +194,7 @@ _vehicle_67 = objNull; if (true) then { _this = createVehicle ["Mi8Wreck", [11472.105, 11382.688, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_67 = _this; + _vehicle_67 = _this; _this enableSimulation false; _this setPos [11472.105, 11382.688, -3.0517578e-005]; }; @@ -202,7 +202,7 @@ _vehicle_70 = objNull; if (true) then { _this = createVehicle ["AmmoCrate_NoInteractive_", [11454.805, 11358.772, 0.62677586], [], 0, "CAN_COLLIDE"]; - _vehicle_70 = _this; + _vehicle_70 = _this; _this enableSimulation false; _this setDir 130.40813; _this setPos [11454.805, 11358.772, 0.62677586]; }; @@ -211,13 +211,13 @@ _vehicle_71 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11456.617, 11360.711, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_71 = _this; + _vehicle_71 = _this; _this enableSimulation false; _this setDir 43.500278; _this setPos [11456.617, 11360.711, -6.1035156e-005]; }; _this = createCenter civilian; -_center_1 = _this; +_center_1 = _this; _this enableSimulation false; _group_1 = createGroup _center_1; @@ -225,7 +225,7 @@ _unit_12 = objNull; if (true) then { _this = _group_1 createUnit ["RU_Functionary1", [11453.513, 11372.992, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _unit_12 = _this; + _unit_12 = _this; _this enableSimulation false; _this setDir 135.79054; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -236,7 +236,7 @@ _unit_13 = objNull; if (true) then { _this = _group_1 createUnit ["Profiteer4", [11462.399, 11365.393, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _unit_13 = _this; + _unit_13 = _this; _this enableSimulation false; _this setDir -104.7984; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -247,7 +247,7 @@ _unit_17 = objNull; if (true) then { _this = _group_1 createUnit ["RU_Villager3", [13409.818, 2825.1521, 0.21422307], [], 0, "CAN_COLLIDE"]; - _unit_17 = _this; + _unit_17 = _this; _this enableSimulation false; _this setDir 122.84246; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -258,7 +258,7 @@ _vehicle_73 = objNull; if (true) then { _this = createVehicle ["SmallTable", [11453.854, 11372.707, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_73 = _this; + _vehicle_73 = _this; _this enableSimulation false; _this setDir -50.076622; _this setPos [11453.854, 11372.707, 3.0517578e-005]; }; @@ -267,7 +267,7 @@ _vehicle_74 = objNull; if (true) then { _this = createVehicle ["VaultStorageLocked", [11451.07, 11373.832], [], 0, "CAN_COLLIDE"]; - _vehicle_74 = _this; + _vehicle_74 = _this; _this enableSimulation false; _this setDir -48.662201; _this setPos [11451.07, 11373.832]; }; @@ -276,7 +276,7 @@ _vehicle_79 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [11451.814, 11377.394], [], 0, "CAN_COLLIDE"]; - _vehicle_79 = _this; + _vehicle_79 = _this; _this enableSimulation false; _this setDir -50.32909; _this setPos [11451.814, 11377.394]; }; @@ -285,7 +285,7 @@ _vehicle_80 = objNull; if (true) then { _this = createVehicle ["Land_covering_hut_big_EP1", [11452.655, 11373.756, -0.55735058], [], 0, "CAN_COLLIDE"]; - _vehicle_80 = _this; + _vehicle_80 = _this; _this enableSimulation false; _this setDir -48.673214; _this setPos [11452.655, 11373.756, -0.55735058]; }; @@ -294,7 +294,7 @@ _vehicle_81 = objNull; if (true) then { _this = createVehicle ["Misc_palletsfoiled", [11449.156, 11370.947, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_81 = _this; + _vehicle_81 = _this; _this enableSimulation false; _this setDir 41.30312; _this setPos [11449.156, 11370.947, -3.0517578e-005]; }; @@ -303,7 +303,7 @@ _vehicle_85 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11450.324, 11372.573, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_85 = _this; + _vehicle_85 = _this; _this enableSimulation false; _this setDir 43.500278; _this setPos [11450.324, 11372.573, -3.0517578e-005]; }; @@ -312,7 +312,7 @@ _vehicle_87 = objNull; if (true) then { _this = createVehicle ["Land_transport_crates_EP1", [11460.729, 11357.045, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_87 = _this; + _vehicle_87 = _this; _this enableSimulation false; _this setDir 132.24864; _this setPos [11460.729, 11357.045, 6.1035156e-005]; }; @@ -321,7 +321,7 @@ _vehicle_89 = objNull; if (true) then { _this = createVehicle ["Land_covering_hut_EP1", [11456.576, 11375.877, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_89 = _this; + _vehicle_89 = _this; _this enableSimulation false; _this setDir 128.15251; _this setPos [11456.576, 11375.877, -9.1552734e-005]; }; @@ -330,7 +330,7 @@ _vehicle_91 = objNull; if (true) then { _this = createVehicle ["VaultStorageLocked", [11452.136, 11375.075, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_91 = _this; + _vehicle_91 = _this; _this enableSimulation false; _this setDir -48.662201; _this setPos [11452.136, 11375.075, 3.0517578e-005]; }; @@ -339,7 +339,7 @@ _unit_56 = objNull; if (true) then { _this = _group_1 createUnit ["Worker3", [4063.1077, 11683.607, 0.22387695], [], 0, "CAN_COLLIDE"]; - _unit_56 = _this; + _unit_56 = _this; _this enableSimulation false; _this setDir 160.21169; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -350,7 +350,7 @@ _unit_57 = objNull; if (true) then { _this = _group_1 createUnit ["CIV_EuroMan01_EP1", [4076.4761, 11689.335, -0.038146973], [], 0, "CAN_COLLIDE"]; - _unit_57 = _this; + _unit_57 = _this; _this enableSimulation false; _this setDir 167.6983; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -361,7 +361,7 @@ _unit_58 = objNull; if (true) then { _this = _group_1 createUnit ["RU_WorkWoman5", [4082.1348, 11678.401, 0.54440308], [], 0, "CAN_COLLIDE"]; - _unit_58 = _this; + _unit_58 = _this; _this enableSimulation false; _this setDir 248.47894; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -372,7 +372,7 @@ _unit_59 = objNull; if (true) then { _this = _group_1 createUnit ["Woodlander3", [4052.4563, 11664.327, -0.51617432], [], 0, "CAN_COLLIDE"]; - _unit_59 = _this; + _unit_59 = _this; _this enableSimulation false; _this setDir 394.84546; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -383,7 +383,7 @@ _unit_60 = objNull; if (true) then { _this = _group_1 createUnit ["CIV_EuroMan02_EP1", [4071.261, 11688.006, 0.33944702], [], 0, "CAN_COLLIDE"]; - _unit_60 = _this; + _unit_60 = _this; _this enableSimulation false; _this setDir 159.16132; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -394,7 +394,7 @@ _unit_61 = objNull; if (true) then { _this = _group_1 createUnit ["RU_Functionary1", [4041.0911, 11671.566, 0.38604736], [], 0, "CAN_COLLIDE"]; - _unit_61 = _this; + _unit_61 = _this; _this enableSimulation false; _this setDir 452.00577; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -405,7 +405,7 @@ _unit_62 = objNull; if (true) then { _this = _group_1 createUnit ["Dr_Hladik_EP1", [4045.4316, 11679.76, 0.4241333], [], 0, "CAN_COLLIDE"]; - _unit_62 = _this; + _unit_62 = _this; _this enableSimulation false; _this setDir 504.14603; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -416,7 +416,7 @@ _vehicle_92 = objNull; if (true) then { _this = createVehicle ["Land_Campfire", [11463.084, 11374.288, 0.00012207031], [], 0, "CAN_COLLIDE"]; - _vehicle_92 = _this; + _vehicle_92 = _this; _this enableSimulation false; _this setPos [11463.084, 11374.288, 0.00012207031]; }; @@ -424,7 +424,7 @@ _vehicle_93 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [11445.53, 11369.03, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_93 = _this; + _vehicle_93 = _this; _this enableSimulation false; _this setPos [11445.53, 11369.03, -3.0517578e-005]; }; @@ -432,7 +432,7 @@ _vehicle_95 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [11438.843, 11358.439], [], 0, "CAN_COLLIDE"]; - _vehicle_95 = _this; + _vehicle_95 = _this; _this enableSimulation false; _this setPos [11438.843, 11358.439]; }; @@ -440,7 +440,7 @@ _vehicle_98 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [11453.434, 11358.337, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_98 = _this; + _vehicle_98 = _this; _this enableSimulation false; _this setPos [11453.434, 11358.337, -6.1035156e-005]; }; @@ -448,7 +448,7 @@ _vehicle_102 = objNull; if (true) then { _this = createVehicle ["C130J_wreck_EP1", [3974.3894, 11601.295, -1.2288972], [], 0, "CAN_COLLIDE"]; - _vehicle_102 = _this; + _vehicle_102 = _this; _this enableSimulation false; _this setDir 57.059044; _this setPos [3974.3894, 11601.295, -1.2288972]; }; @@ -457,7 +457,7 @@ _vehicle_105 = objNull; if (true) then { _this = createVehicle ["GUE_WarfareBVehicleServicePoint", [4049.5337, 11661.715, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_105 = _this; + _vehicle_105 = _this; _this enableSimulation false; _this setDir 30.322205; _this setPos [4049.5337, 11661.715, -6.1035156e-005]; }; @@ -466,7 +466,7 @@ _vehicle_106 = objNull; if (true) then { _this = createVehicle ["Hhedgehog_concreteBig", [4091.2783, 11667.3], [], 0, "CAN_COLLIDE"]; - _vehicle_106 = _this; + _vehicle_106 = _this; _this enableSimulation false; _this setDir -62.714931; _this setPos [4091.2783, 11667.3]; }; @@ -475,7 +475,7 @@ _vehicle_109 = objNull; if (true) then { _this = createVehicle ["Hhedgehog_concreteBig", [4078.2883, 11649.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_109 = _this; + _vehicle_109 = _this; _this enableSimulation false; _this setDir -63.284313; _this setPos [4078.2883, 11649.253, -3.0517578e-005]; }; @@ -484,7 +484,7 @@ _vehicle_114 = objNull; if (true) then { _this = createVehicle ["ZavoraAnim", [4084.6602, 11660.786, -0.00012207031], [], 0, "CAN_COLLIDE"]; - _vehicle_114 = _this; + _vehicle_114 = _this; _this enableSimulation false; _this setDir -60.360134; _this setPos [4084.6602, 11660.786, -0.00012207031]; }; @@ -493,7 +493,7 @@ _vehicle_115 = objNull; if (true) then { _this = createVehicle ["LADAWreck", [4061.0344, 11683.221], [], 0, "CAN_COLLIDE"]; - _vehicle_115 = _this; + _vehicle_115 = _this; _this enableSimulation false; _this setDir 148.28267; _this setPos [4061.0344, 11683.221]; }; @@ -502,7 +502,7 @@ _vehicle_119 = objNull; if (true) then { _this = createVehicle ["T72Wreck", [3966.9878, 11639.222, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_119 = _this; + _vehicle_119 = _this; _this enableSimulation false; _this setPos [3966.9878, 11639.222, -6.1035156e-005]; }; @@ -510,7 +510,7 @@ _vehicle_120 = objNull; if (true) then { _this = createVehicle ["T72WreckTurret", [3993.5701, 11635.519, -0.00015258789], [], 0, "CAN_COLLIDE"]; - _vehicle_120 = _this; + _vehicle_120 = _this; _this enableSimulation false; _this setDir -99.873833; _this setPos [3993.5701, 11635.519, -0.00015258789]; }; @@ -519,7 +519,7 @@ _vehicle_121 = objNull; if (true) then { _this = createVehicle ["UAZWreck", [3916.5974, 11585.969, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_121 = _this; + _vehicle_121 = _this; _this enableSimulation false; _this setDir 4.973218; _this setPos [3916.5974, 11585.969, -3.0517578e-005]; }; @@ -528,7 +528,7 @@ _vehicle_123 = objNull; if (true) then { _this = createVehicle ["Mi8Wreck", [3993.9053, 11674.921, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_123 = _this; + _vehicle_123 = _this; _this enableSimulation false; _this setPos [3993.9053, 11674.921, -3.0517578e-005]; }; @@ -536,7 +536,7 @@ _vehicle_125 = objNull; if (true) then { _this = createVehicle ["VaultStorageLocked", [4037.0181, 11672.931, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_125 = _this; + _vehicle_125 = _this; _this enableSimulation false; _this setDir -74.69072; _this setPos [4037.0181, 11672.931, -6.1035156e-005]; }; @@ -545,7 +545,7 @@ _vehicle_127 = objNull; if (true) then { _this = createVehicle ["Sign_1L_Firstaid", [4045.8872, 11681.347], [], 0, "CAN_COLLIDE"]; - _vehicle_127 = _this; + _vehicle_127 = _this; _this enableSimulation false; _this setDir -32.273766; _this setPos [4045.8872, 11681.347]; }; @@ -554,7 +554,7 @@ _vehicle_128 = objNull; if (true) then { _this = createVehicle ["Sign_Danger", [4027.1787, 11657.261, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_128 = _this; + _vehicle_128 = _this; _this enableSimulation false; _this setDir 49.790733; _this setPos [4027.1787, 11657.261, -6.1035156e-005]; }; @@ -563,7 +563,7 @@ _vehicle_130 = objNull; if (true) then { _this = createVehicle ["Sign_Danger", [4057.9753, 11638.428, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_130 = _this; + _vehicle_130 = _this; _this enableSimulation false; _this setPos [4057.9753, 11638.428, -3.0517578e-005]; }; @@ -571,7 +571,7 @@ _vehicle_133 = objNull; if (true) then { _this = createVehicle ["Sign_Danger", [4042.5051, 11647.118, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_133 = _this; + _vehicle_133 = _this; _this enableSimulation false; _this setDir 35.04166; _this setPos [4042.5051, 11647.118, 6.1035156e-005]; }; @@ -580,7 +580,7 @@ _vehicle_136 = objNull; if (true) then { _this = createVehicle ["Sign_Danger", [4019.4063, 11664.92, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_136 = _this; + _vehicle_136 = _this; _this enableSimulation false; _this setDir 26.150373; _this setPos [4019.4063, 11664.92, 3.0517578e-005]; }; @@ -589,7 +589,7 @@ _vehicle_138 = objNull; if (true) then { _this = createVehicle ["Land_fort_rampart", [4051.1519, 11642.453, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_138 = _this; + _vehicle_138 = _this; _this enableSimulation false; _this setDir 201.85086; _this setPos [4051.1519, 11642.453, -6.1035156e-005]; }; @@ -598,7 +598,7 @@ _vehicle_140 = objNull; if (true) then { _this = createVehicle ["Land_fort_rampart", [4034.2476, 11651.141, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_140 = _this; + _vehicle_140 = _this; _this enableSimulation false; _this setDir 219.74416; _this setPos [4034.2476, 11651.141, -9.1552734e-005]; }; @@ -607,7 +607,7 @@ _vehicle_143 = objNull; if (true) then { _this = createVehicle ["Land_fort_rampart", [4021.0457, 11662.883, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_143 = _this; + _vehicle_143 = _this; _this enableSimulation false; _this setDir 226.36101; _this setPos [4021.0457, 11662.883, -3.0517578e-005]; }; @@ -616,7 +616,7 @@ _vehicle_145 = objNull; if (true) then { _this = createVehicle ["Hedgehog_EP1", [4025.1404, 11654.706, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_145 = _this; + _vehicle_145 = _this; _this enableSimulation false; _this setPos [4025.1404, 11654.706, -3.0517578e-005]; }; @@ -624,7 +624,7 @@ _vehicle_147 = objNull; if (true) then { _this = createVehicle ["Hedgehog_EP1", [4039.8711, 11643.114, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_147 = _this; + _vehicle_147 = _this; _this enableSimulation false; _this setPos [4039.8711, 11643.114, -3.0517578e-005]; }; @@ -632,7 +632,7 @@ _vehicle_150 = objNull; if (true) then { _this = createVehicle ["Hedgehog_EP1", [4012.9392, 11668.524, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_150 = _this; + _vehicle_150 = _this; _this enableSimulation false; _this setPos [4012.9392, 11668.524, -6.1035156e-005]; }; @@ -640,7 +640,7 @@ _vehicle_161 = objNull; if (true) then { _this = createVehicle ["UAZWreck", [3896.9082, 11648.199, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_161 = _this; + _vehicle_161 = _this; _this enableSimulation false; _this setDir 113.7531; _this setPos [3896.9082, 11648.199, -3.0517578e-005]; }; @@ -649,7 +649,7 @@ _vehicle_164 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4068.8125, 11689.384, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_164 = _this; + _vehicle_164 = _this; _this enableSimulation false; _this setDir 62.625877; _this setPos [4068.8125, 11689.384, -3.0517578e-005]; }; @@ -658,7 +658,7 @@ _vehicle_165 = objNull; if (true) then { _this = createVehicle ["Misc_Backpackheap", [4084.4602, 11676.74, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_165 = _this; + _vehicle_165 = _this; _this enableSimulation false; _this setDir 27.551155; _this setPos [4084.4602, 11676.74, -9.1552734e-005]; }; @@ -667,7 +667,7 @@ _vehicle_166 = objNull; if (true) then { _this = createVehicle ["Land_CamoNetVar_EAST", [4073.2859, 11690.171], [], 0, "CAN_COLLIDE"]; - _vehicle_166 = _this; + _vehicle_166 = _this; _this enableSimulation false; _this setDir -13.399387; _this setPos [4073.2859, 11690.171]; }; @@ -676,7 +676,7 @@ _vehicle_167 = objNull; if (true) then { _this = createVehicle ["Land_CamoNet_EAST", [4058.8711, 11683.69, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_167 = _this; + _vehicle_167 = _this; _this enableSimulation false; _this setDir -35.538288; _this setPos [4058.8711, 11683.69, -9.1552734e-005]; }; @@ -685,7 +685,7 @@ _vehicle_168 = objNull; if (true) then { _this = createVehicle ["Land_CamoNetB_EAST", [4042.1938, 11676.782, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_168 = _this; + _vehicle_168 = _this; _this enableSimulation false; _this setDir -55.618557; _this setPos [4042.1938, 11676.782, -3.0517578e-005]; }; @@ -694,7 +694,7 @@ _vehicle_173 = objNull; if (true) then { _this = createVehicle ["Land_GuardShed", [4088.0989, 11660.668, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_173 = _this; + _vehicle_173 = _this; _this enableSimulation false; _this setDir -67.0504; _this setPos [4088.0989, 11660.668, -6.1035156e-005]; }; @@ -703,7 +703,7 @@ _vehicle_178 = objNull; if (true) then { _this = createVehicle ["UralWreck", [3878.5791, 11678.632, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_178 = _this; + _vehicle_178 = _this; _this enableSimulation false; _this setDir 51.630379; _this setPos [3878.5791, 11678.632, -3.0517578e-005]; }; @@ -712,7 +712,7 @@ _vehicle_184 = objNull; if (true) then { _this = createVehicle ["Land_Bucket_EP1", [4084.5188, 11679.391, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_184 = _this; + _vehicle_184 = _this; _this enableSimulation false; _this setDir 7.9390635; _this setPos [4084.5188, 11679.391, -6.1035156e-005]; }; @@ -721,7 +721,7 @@ _vehicle_187 = objNull; if (true) then { _this = createVehicle ["WoodChair", [4075.5295, 11688.932, -0.00051879883], [], 0, "CAN_COLLIDE"]; - _vehicle_187 = _this; + _vehicle_187 = _this; _this enableSimulation false; _this setDir -13.399387; _this setPos [4075.5295, 11688.932, -0.00051879883]; }; @@ -730,7 +730,7 @@ _vehicle_195 = objNull; if (true) then { _this = createVehicle ["Land_Pillow_EP1", [4082.9668, 11679.114, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_195 = _this; + _vehicle_195 = _this; _this enableSimulation false; _this setDir 45.607311; _this setPos [4082.9668, 11679.114, -6.1035156e-005]; }; @@ -739,7 +739,7 @@ _vehicle_197 = objNull; if (true) then { _this = createVehicle ["FoldTable", [4076.6787, 11687.93], [], 0, "CAN_COLLIDE"]; - _vehicle_197 = _this; + _vehicle_197 = _this; _this enableSimulation false; _this setDir -6.2451982; _this setPos [4076.6787, 11687.93]; }; @@ -748,7 +748,7 @@ _vehicle_198 = objNull; if (true) then { _this = createVehicle ["FoldChair", [4070.8406, 11688.412, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_198 = _this; + _vehicle_198 = _this; _this enableSimulation false; _this setDir -36.714691; _this setPos [4070.8406, 11688.412, -6.1035156e-005]; }; @@ -757,7 +757,7 @@ _vehicle_200 = objNull; if (true) then { _this = createVehicle ["FoldTable", [4071.5706, 11686.813], [], 0, "CAN_COLLIDE"]; - _vehicle_200 = _this; + _vehicle_200 = _this; _this enableSimulation false; _this setDir -13.604273; _this setPos [4071.5706, 11686.813]; }; @@ -766,7 +766,7 @@ _vehicle_205 = objNull; if (true) then { _this = createVehicle ["Land_Misc_Well_C_EP1", [4071.5081, 11660.099, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_205 = _this; + _vehicle_205 = _this; _this enableSimulation false; _this setDir -116.7886; _this setPos [4071.5081, 11660.099, -6.1035156e-005]; }; @@ -775,7 +775,7 @@ _vehicle_206 = objNull; if (true) then { _this = createVehicle ["Bunker_PMC", [4025.1743, 11676.713, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_206 = _this; + _vehicle_206 = _this; _this enableSimulation false; _this setDir -73.730324; _this setPos [4025.1743, 11676.713, -6.1035156e-005]; }; @@ -784,7 +784,7 @@ _vehicle_210 = objNull; if (true) then { _this = createVehicle ["Land_Campfire", [4079.6946, 11684.681, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_210 = _this; + _vehicle_210 = _this; _this enableSimulation false; _this setDir 23.801672; _this setPos [4079.6946, 11684.681, -9.1552734e-005]; }; @@ -793,7 +793,7 @@ _vehicle_217 = objNull; if (true) then { _this = createVehicle ["Land_Toilet", [4027.1782, 11668.193, -0.00012207031], [], 0, "CAN_COLLIDE"]; - _vehicle_217 = _this; + _vehicle_217 = _this; _this enableSimulation false; _this setDir 13.455784; _this setPos [4027.1782, 11668.193, -0.00012207031]; }; @@ -802,7 +802,7 @@ _vehicle_219 = objNull; if (true) then { _this = createVehicle ["Land_Toilet", [4024.7322, 11669.046, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_219 = _this; + _vehicle_219 = _this; _this enableSimulation false; _this setDir 13.455784; _this setPos [4024.7322, 11669.046, -6.1035156e-005]; }; @@ -811,7 +811,7 @@ _vehicle_221 = objNull; if (true) then { _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [4020.3621, 11668.598, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_221 = _this; + _vehicle_221 = _this; _this enableSimulation false; _this setPos [4020.3621, 11668.598, 3.0517578e-005]; }; @@ -819,7 +819,7 @@ _vehicle_223 = objNull; if (true) then { _this = createVehicle ["Land_Misc_IronPipes_EP1", [4059.2703, 11657.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_223 = _this; + _vehicle_223 = _this; _this enableSimulation false; _this setPos [4059.2703, 11657.253, -3.0517578e-005]; }; @@ -827,7 +827,7 @@ _vehicle_226 = objNull; if (true) then { _this = createVehicle ["Land_Barrel_water", [4080.8704, 11680.369, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_226 = _this; + _vehicle_226 = _this; _this enableSimulation false; _this setDir 45.607311; _this setPos [4080.8704, 11680.369, -3.0517578e-005]; }; @@ -836,7 +836,7 @@ _vehicle_227 = objNull; if (true) then { _this = createVehicle ["Land_Reservoir_EP1", [4060.4285, 11659.987, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_227 = _this; + _vehicle_227 = _this; _this enableSimulation false; _this setPos [4060.4285, 11659.987, -9.1552734e-005]; }; @@ -844,7 +844,7 @@ _vehicle_230 = objNull; if (true) then { _this = createVehicle ["Land_stand_meat_EP1", [4085.0249, 11679.335, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_230 = _this; + _vehicle_230 = _this; _this enableSimulation false; _this setDir -26.904921; _this setPos [4085.0249, 11679.335, 3.0517578e-005]; }; @@ -853,7 +853,7 @@ _vehicle_231 = objNull; if (true) then { _this = createVehicle ["Land_stand_small_EP1", [4081.5881, 11678.214, -0.00012207031], [], 0, "CAN_COLLIDE"]; - _vehicle_231 = _this; + _vehicle_231 = _this; _this enableSimulation false; _this setDir 63.643429; _this setPos [4081.5881, 11678.214, -0.00012207031]; }; @@ -862,7 +862,7 @@ _vehicle_232 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_small_2_EP1", [4084.2534, 11674.091, 0], [], 0, "CAN_COLLIDE"]; - _vehicle_232 = _this; + _vehicle_232 = _this; _this enableSimulation false; _this setPos [4084.2534, 11674.091, 0]; }; @@ -870,7 +870,7 @@ _vehicle_233 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_small_2_EP1", [4082.772, 11670.457, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_233 = _this; + _vehicle_233 = _this; _this enableSimulation false; _this setPos [4082.772, 11670.457, -6.1035156e-005]; }; @@ -878,7 +878,7 @@ _vehicle_234 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_small_EP1", [4082.9521, 11677.176, -0.00018310547], [], 0, "CAN_COLLIDE"]; - _vehicle_234 = _this; + _vehicle_234 = _this; _this enableSimulation false; _this setDir 45.607311; _this setPos [4082.9521, 11677.176, -0.00018310547]; }; @@ -887,7 +887,7 @@ _vehicle_235 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_small_EP1", [4072.9602, 11689.326, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_235 = _this; + _vehicle_235 = _this; _this enableSimulation false; _this setDir -13.399387; _this setPos [4072.9602, 11689.326, 3.0517578e-005]; }; @@ -896,7 +896,7 @@ _vehicle_236 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_EP1", [4075.0007, 11692.986, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_236 = _this; + _vehicle_236 = _this; _this enableSimulation false; _this setDir 23.801672; _this setPos [4075.0007, 11692.986, -9.1552734e-005]; }; @@ -905,7 +905,7 @@ _vehicle_237 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_EP1", [4070.1655, 11689.861, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_237 = _this; + _vehicle_237 = _this; _this enableSimulation false; _this setDir -13.399387; _this setPos [4070.1655, 11689.861, 3.0517578e-005]; }; @@ -914,7 +914,7 @@ _vehicle_238 = objNull; if (true) then { _this = createVehicle ["Land_tires_EP1", [4054.1108, 11663.708, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_238 = _this; + _vehicle_238 = _this; _this enableSimulation false; _this setDir -37.201057; _this setPos [4054.1108, 11663.708, -6.1035156e-005]; }; @@ -923,7 +923,7 @@ _vehicle_239 = objNull; if (true) then { _this = createVehicle ["Land_transport_crates_EP1", [4072.9927, 11691.42, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_239 = _this; + _vehicle_239 = _this; _this enableSimulation false; _this setDir -8.5647125; _this setPos [4072.9927, 11691.42, -3.0517578e-005]; }; @@ -932,7 +932,7 @@ _vehicle_241 = objNull; if (true) then { _this = createVehicle ["Misc_TyreHeapEP1", [4065.293, 11686.709, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_241 = _this; + _vehicle_241 = _this; _this enableSimulation false; _this setDir -87.682068; _this setPos [4065.293, 11686.709, -6.1035156e-005]; }; @@ -941,7 +941,7 @@ _vehicle_243 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_EP1", [4054.3711, 11665.827, 0], [], 0, "CAN_COLLIDE"]; - _vehicle_243 = _this; + _vehicle_243 = _this; _this enableSimulation false; _this setPos [4054.3711, 11665.827, 0]; }; @@ -949,7 +949,7 @@ _vehicle_244 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_EP1", [4046.9236, 11675.124, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_244 = _this; + _vehicle_244 = _this; _this enableSimulation false; _this setPos [4046.9236, 11675.124, -3.0517578e-005]; }; @@ -957,7 +957,7 @@ _vehicle_246 = objNull; if (true) then { _this = createVehicle ["Pile_of_wood", [4080.9604, 11689.103, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_246 = _this; + _vehicle_246 = _this; _this enableSimulation false; _this setDir -184.23883; _this setPos [4080.9604, 11689.103, -6.1035156e-005]; }; @@ -966,7 +966,7 @@ _vehicle_247 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_small_EP1", [4088.801, 11674.526], [], 0, "CAN_COLLIDE"]; - _vehicle_247 = _this; + _vehicle_247 = _this; _this enableSimulation false; _this setDir 45.607311; _this setPos [4088.801, 11674.526]; }; @@ -975,7 +975,7 @@ _vehicle_248 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_small_EP1", [4086.7998, 11675.009, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_248 = _this; + _vehicle_248 = _this; _this enableSimulation false; _this setDir 45.607311; _this setPos [4086.7998, 11675.009, -3.0517578e-005]; }; @@ -984,7 +984,7 @@ _vehicle_250 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4069.5984, 11691.396, -0.00012207031], [], 0, "CAN_COLLIDE"]; - _vehicle_250 = _this; + _vehicle_250 = _this; _this enableSimulation false; _this setDir 11.366673; _this setPos [4069.5984, 11691.396, -0.00012207031]; }; @@ -993,7 +993,7 @@ _vehicle_257 = objNull; if (true) then { _this = createVehicle ["Land_cages_EP1", [4087.4485, 11680.938, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_257 = _this; + _vehicle_257 = _this; _this enableSimulation false; _this setDir 45.607311; _this setPos [4087.4485, 11680.938, -3.0517578e-005]; }; @@ -1002,7 +1002,7 @@ _vehicle_258 = objNull; if (true) then { _this = createVehicle ["Land_covering_hut_EP1", [4082.458, 11678.772, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_258 = _this; + _vehicle_258 = _this; _this enableSimulation false; _this setDir 64.784256; _this setPos [4082.458, 11678.772, -3.0517578e-005]; }; @@ -1011,7 +1011,7 @@ _vehicle_260 = objNull; if (true) then { _this = createVehicle ["Land_covering_hut_EP1", [4085.2566, 11679.96, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_260 = _this; + _vehicle_260 = _this; _this enableSimulation false; _this setDir 247.98111; _this setPos [4085.2566, 11679.96, -3.0517578e-005]; }; @@ -1020,7 +1020,7 @@ _vehicle_263 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [4051.8486, 11679.271, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_263 = _this; + _vehicle_263 = _this; _this enableSimulation false; _this setDir -76.113144; _this setPos [4051.8486, 11679.271, 3.0517578e-005]; }; @@ -1029,7 +1029,7 @@ _vehicle_265 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [4076.394, 11652.827, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_265 = _this; + _vehicle_265 = _this; _this enableSimulation false; _this setDir -37.201057; _this setPos [4076.394, 11652.827, -6.1035156e-005]; }; @@ -1038,7 +1038,7 @@ _vehicle_267 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [4045.5076, 11666.665, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_267 = _this; + _vehicle_267 = _this; _this enableSimulation false; _this setDir -149.19844; _this setPos [4045.5076, 11666.665, -3.0517578e-005]; }; @@ -1047,7 +1047,7 @@ _vehicle_277 = objNull; if (true) then { _this = createVehicle ["Desk", [4042.8225, 11671.441, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_277 = _this; + _vehicle_277 = _this; _this enableSimulation false; _this setDir -75.920891; _this setPos [4042.8225, 11671.441, 3.0517578e-005]; }; @@ -1056,7 +1056,7 @@ _vehicle_278 = objNull; if (true) then { _this = createVehicle ["WoodChair", [4040.293, 11671.288, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_278 = _this; + _vehicle_278 = _this; _this enableSimulation false; _this setDir -98.808823; _this setPos [4040.293, 11671.288, -6.1035156e-005]; }; @@ -1065,7 +1065,7 @@ _vehicle_281 = objNull; if (true) then { _this = createVehicle ["Land_Chair_EP1", [4047.7837, 11680.796, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_281 = _this; + _vehicle_281 = _this; _this enableSimulation false; _this setDir 149.93571; _this setPos [4047.7837, 11680.796, 3.0517578e-005]; }; @@ -1074,7 +1074,7 @@ _vehicle_283 = objNull; if (true) then { _this = createVehicle ["Land_Chair_EP1", [4043.9524, 11679.923], [], 0, "CAN_COLLIDE"]; - _vehicle_283 = _this; + _vehicle_283 = _this; _this enableSimulation false; _this setPos [4043.9524, 11679.923]; }; @@ -1082,7 +1082,7 @@ _vehicle_286 = objNull; if (true) then { _this = createVehicle ["Land_Chair_EP1", [4046.6113, 11677.413], [], 0, "CAN_COLLIDE"]; - _vehicle_286 = _this; + _vehicle_286 = _this; _this enableSimulation false; _this setDir 274.44189; _this setPos [4046.6113, 11677.413]; }; @@ -1091,7 +1091,7 @@ _vehicle_289 = objNull; if (true) then { _this = createVehicle ["Land_Canister_EP1", [4037.4551, 11671.771, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_289 = _this; + _vehicle_289 = _this; _this enableSimulation false; _this setDir -65.660828; _this setPos [4037.4551, 11671.771, -3.0517578e-005]; }; @@ -1100,7 +1100,7 @@ _vehicle_291 = objNull; if (true) then { _this = createVehicle ["SmallTable", [4046.1511, 11678.553, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_291 = _this; + _vehicle_291 = _this; _this enableSimulation false; _this setDir -33.169563; _this setPos [4046.1511, 11678.553, -3.0517578e-005]; }; @@ -1109,7 +1109,7 @@ _vehicle_292 = objNull; if (true) then { _this = createVehicle ["Land_Water_pipe_EP1", [4044.7798, 11678.93, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_292 = _this; + _vehicle_292 = _this; _this enableSimulation false; _this setPos [4044.7798, 11678.93, -3.0517578e-005]; }; @@ -1117,7 +1117,7 @@ _vehicle_294 = objNull; if (true) then { _this = createVehicle ["Land_Vase_EP1", [4043.4714, 11669.899, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_294 = _this; + _vehicle_294 = _this; _this enableSimulation false; _this setPos [4043.4714, 11669.899, -6.1035156e-005]; }; @@ -1125,7 +1125,7 @@ _vehicle_299 = objNull; if (true) then { _this = createVehicle ["Land_Table_EP1", [4063.5955, 11682.546, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_299 = _this; + _vehicle_299 = _this; _this enableSimulation false; _this setDir 235.08073; _this setPos [4063.5955, 11682.546, -6.1035156e-005]; }; @@ -1134,7 +1134,7 @@ _vehicle_302 = objNull; if (true) then { _this = createVehicle ["Land_Cabinet_EP1", [4045.1184, 11681.9, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_302 = _this; + _vehicle_302 = _this; _this enableSimulation false; _this setDir 55.155731; _this setPos [4045.1184, 11681.9, 6.1035156e-005]; }; @@ -1143,7 +1143,7 @@ _vehicle_304 = objNull; if (true) then { _this = createVehicle ["Land_Crates_stack_EP1", [4085.5854, 11678.075, 0.00012207031], [], 0, "CAN_COLLIDE"]; - _vehicle_304 = _this; + _vehicle_304 = _this; _this enableSimulation false; _this setDir 75.134659; _this setPos [4085.5854, 11678.075, 0.00012207031]; }; @@ -1152,7 +1152,7 @@ _vehicle_305 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_small_EP1", [4086.9478, 11678.506, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_305 = _this; + _vehicle_305 = _this; _this enableSimulation false; _this setDir 45.607311; _this setPos [4086.9478, 11678.506, -9.1552734e-005]; }; @@ -1161,7 +1161,7 @@ _vehicle_331 = objNull; if (true) then { _this = createVehicle ["Gunrack1", [4076.0127, 11691.634, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_331 = _this; + _vehicle_331 = _this; _this enableSimulation false; _this setDir -6.4117479; _this setPos [4076.0127, 11691.634, 3.0517578e-005]; }; @@ -1170,7 +1170,7 @@ _vehicle_336 = objNull; if (true) then { _this = createVehicle ["Land_Vase_EP1", [4044.0398, 11672.616, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_336 = _this; + _vehicle_336 = _this; _this enableSimulation false; _this setPos [4044.0398, 11672.616, -3.0517578e-005]; }; @@ -1178,7 +1178,7 @@ _vehicle_340 = objNull; if (true) then { _this = createVehicle ["Misc_cargo_cont_small2", [4036.6765, 11678.16, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_340 = _this; + _vehicle_340 = _this; _this enableSimulation false; _this setDir 301.11227; _this setPos [4036.6765, 11678.16, 6.1035156e-005]; }; @@ -1187,7 +1187,7 @@ _vehicle_379 = objNull; if (true) then { _this = createVehicle ["sigisolda6", [10158.258, 1686.7931, 0.0062988698], [], 0, "CAN_COLLIDE"]; - _vehicle_379 = _this; + _vehicle_379 = _this; _this enableSimulation false; _this setDir -80.566795; _this setVehicleArmor 0.44294706; _this setVehicleLock "LOCKED"; @@ -1198,7 +1198,7 @@ _vehicle_380 = objNull; if (true) then { _this = createVehicle ["Hedgehog_EP1", [4074.0894, 11686.431], [], 0, "CAN_COLLIDE"]; - _vehicle_380 = _this; + _vehicle_380 = _this; _this enableSimulation false; _this setDir -13.399387; _this setPos [4074.0894, 11686.431]; }; @@ -1207,7 +1207,7 @@ _vehicle_405 = objNull; if (true) then { _this = createVehicle ["Misc_palletsfoiled_heap", [4056.8115, 11681.522, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_405 = _this; + _vehicle_405 = _this; _this enableSimulation false; _this setDir -33.649006; _this setPos [4056.8115, 11681.522, 3.0517578e-005]; }; @@ -1216,7 +1216,7 @@ _unit_73 = objNull; if (true) then { _this = _group_1 createUnit ["RU_Functionary1", [13318.94, 3247.0205, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; - _unit_73 = _this; + _unit_73 = _this; _this enableSimulation false; _this setDir 248.77701; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -1227,7 +1227,7 @@ _unit_74 = objNull; if (true) then { _this = _group_1 createUnit ["Woodlander1", [11450.503, 11353.635, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _unit_74 = _this; + _unit_74 = _this; _this enableSimulation false; _this setDir -48.52689; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -1238,7 +1238,7 @@ _unit_75 = objNull; if (true) then { _this = _group_1 createUnit ["RU_WorkWoman1", [11454.922, 11355.044, 0.94462103], [], 0, "CAN_COLLIDE"]; - _unit_75 = _this; + _unit_75 = _this; _this enableSimulation false; _this setDir -47.533646; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -1249,7 +1249,7 @@ _unit_78 = objNull; if (true) then { _this = _group_1 createUnit ["Rocker4", [11456.184, 11359.277], [], 0, "CAN_COLLIDE"]; - _unit_78 = _this; + _unit_78 = _this; _this enableSimulation false; _this setDir -52.978313; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -1260,7 +1260,7 @@ _unit_79 = objNull; if (true) then { _this = _group_1 createUnit ["RU_Citizen3", [11451.024, 11370.598, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _unit_79 = _this; + _unit_79 = _this; _this enableSimulation false; _this setDir 125.74001; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -1271,7 +1271,7 @@ _unit_82 = objNull; if (true) then { _this = _group_1 createUnit ["Doctor", [11455.903, 11376.358], [], 0, "CAN_COLLIDE"]; - _unit_82 = _this; + _unit_82 = _this; _this enableSimulation false; _this setDir 107.12319; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -1282,7 +1282,7 @@ _unit_84 = objNull; if (true) then { _this = _group_1 createUnit ["TK_CIV_Takistani04_EP1", [6330.3633, 7796.9907, 0.98069924], [], 0, "CAN_COLLIDE"]; - _unit_84 = _this; + _unit_84 = _this; _this enableSimulation false; _this setDir 390.10486; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -1293,7 +1293,7 @@ _vehicle_417 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [6284.7178, 7810.0225], [], 0, "CAN_COLLIDE"]; - _vehicle_417 = _this; + _vehicle_417 = _this; _this enableSimulation false; _this setDir 36.733208; _this setPos [6284.7178, 7810.0225]; }; @@ -1302,7 +1302,7 @@ _vehicle_421 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [6297.6782, 7801.811, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_421 = _this; + _vehicle_421 = _this; _this enableSimulation false; _this setDir 216.36087; _this setPos [6297.6782, 7801.811, -3.0517578e-005]; }; @@ -1311,7 +1311,7 @@ _vehicle_436 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [6310.457, 7792.4302, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_436 = _this; + _vehicle_436 = _this; _this enableSimulation false; _this setDir 216.36087; _this setPos [6310.457, 7792.4302, -6.1035156e-005]; }; @@ -1320,7 +1320,7 @@ _vehicle_438 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [6343.3965, 7790.6904, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_438 = _this; + _vehicle_438 = _this; _this enableSimulation false; _this setDir 307.23346; _this setPos [6343.3965, 7790.6904, -3.0517578e-005]; }; @@ -1329,7 +1329,7 @@ _vehicle_441 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [6331.4189, 7790.5474, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_441 = _this; + _vehicle_441 = _this; _this enableSimulation false; _this setDir 396.76065; _this setPos [6331.4189, 7790.5474, 3.0517578e-005]; }; @@ -1338,7 +1338,7 @@ _vehicle_447 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [6281.7749, 7833.4512], [], 0, "CAN_COLLIDE"]; - _vehicle_447 = _this; + _vehicle_447 = _this; _this enableSimulation false; _this setDir 122.2724; _this setPos [6281.7749, 7833.4512]; }; @@ -1347,7 +1347,7 @@ _vehicle_450 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [6290.1929, 7846.6592, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_450 = _this; + _vehicle_450 = _this; _this enableSimulation false; _this setDir 122.55348; _this setPos [6290.1929, 7846.6592, -6.1035156e-005]; }; @@ -1356,7 +1356,7 @@ _vehicle_453 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [6301.3428, 7850.8022, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_453 = _this; + _vehicle_453 = _this; _this enableSimulation false; _this setDir 214.72801; _this setPos [6301.3428, 7850.8022, 3.0517578e-005]; }; @@ -1365,7 +1365,7 @@ _vehicle_456 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [6314.2422, 7841.8315, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_456 = _this; + _vehicle_456 = _this; _this enableSimulation false; _this setDir 214.72801; _this setPos [6314.2422, 7841.8315, -3.0517578e-005]; }; @@ -1374,7 +1374,7 @@ _vehicle_461 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [6330.2212, 7805.3325, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_461 = _this; + _vehicle_461 = _this; _this enableSimulation false; _this setDir 126.4088; _this setPos [6330.2212, 7805.3325, 3.0517578e-005]; }; @@ -1383,7 +1383,7 @@ _vehicle_462 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [6327.0723, 7832.9165, -0.019519622], [], 0, "CAN_COLLIDE"]; - _vehicle_462 = _this; + _vehicle_462 = _this; _this enableSimulation false; _this setDir 214.72801; _this setPos [6327.0723, 7832.9165, -0.019519622]; }; @@ -1392,7 +1392,7 @@ _vehicle_463 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [6339.9189, 7823.9614, -0.0191138], [], 0, "CAN_COLLIDE"]; - _vehicle_463 = _this; + _vehicle_463 = _this; _this enableSimulation false; _this setDir 214.72801; _this setPos [6339.9189, 7823.9614, -0.0191138]; }; @@ -1401,7 +1401,7 @@ _vehicle_468 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [6321.0024, 7792.6904, -0.045359958], [], 0, "CAN_COLLIDE"]; - _vehicle_468 = _this; + _vehicle_468 = _this; _this enableSimulation false; _this setDir 125.96442; _this setPos [6321.0024, 7792.6904, -0.045359958]; }; @@ -1410,7 +1410,7 @@ _vehicle_471 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [6352.8828, 7814.9507, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_471 = _this; + _vehicle_471 = _this; _this enableSimulation false; _this setDir 214.72801; _this setPos [6352.8828, 7814.9507, 3.0517578e-005]; }; @@ -1419,7 +1419,7 @@ _vehicle_474 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [6352.9868, 7803.2681, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_474 = _this; + _vehicle_474 = _this; _this enableSimulation false; _this setDir 307.12955; _this setPos [6352.9868, 7803.2681, 6.1035156e-005]; }; @@ -1428,7 +1428,7 @@ _vehicle_477 = objNull; if (true) then { _this = createVehicle ["MASH_EP1", [6313.6802, 7834.2354], [], 0, "CAN_COLLIDE"]; - _vehicle_477 = _this; + _vehicle_477 = _this; _this enableSimulation false; _this setDir 214.70093; _this setPos [6313.6802, 7834.2354]; }; @@ -1437,7 +1437,7 @@ _vehicle_479 = objNull; if (true) then { _this = createVehicle ["Camp_EP1", [6315.3447, 7799.4282, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_479 = _this; + _vehicle_479 = _this; _this enableSimulation false; _this setDir 397.02936; _this setPos [6315.3447, 7799.4282, 6.1035156e-005]; }; @@ -1446,7 +1446,7 @@ _vehicle_480 = objNull; if (true) then { _this = createVehicle ["Land_tent_east", [6293.7515, 7813.8691], [], 0, "CAN_COLLIDE"]; - _vehicle_480 = _this; + _vehicle_480 = _this; _this enableSimulation false; _this setDir 214.97211; _this setPos [6293.7515, 7813.8691]; }; @@ -1455,7 +1455,7 @@ _vehicle_481 = objNull; if (true) then { _this = createVehicle ["CampEast_EP1", [6301.7207, 7840.3496, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_481 = _this; + _vehicle_481 = _this; _this enableSimulation false; _this setDir 34.227261; _this setPos [6301.7207, 7840.3496, 9.1552734e-005]; }; @@ -1464,7 +1464,7 @@ _vehicle_485 = objNull; if (true) then { _this = createVehicle ["CampEast_EP1", [6306.3638, 7804.6938], [], 0, "CAN_COLLIDE"]; - _vehicle_485 = _this; + _vehicle_485 = _this; _this enableSimulation false; _this setDir 215.41785; _this setPos [6306.3638, 7804.6938]; }; @@ -1473,7 +1473,7 @@ _vehicle_490 = objNull; if (true) then { _this = createVehicle ["Land_GuardShed", [6277.3389, 7817.5967], [], 0, "CAN_COLLIDE"]; - _vehicle_490 = _this; + _vehicle_490 = _this; _this enableSimulation false; _this setDir 84.460419; _this setPos [6277.3389, 7817.5967]; }; @@ -1482,7 +1482,7 @@ _vehicle_494 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [6303.9165, 7833.7861], [], 0, "CAN_COLLIDE"]; - _vehicle_494 = _this; + _vehicle_494 = _this; _this enableSimulation false; _this setPos [6303.9165, 7833.7861]; }; @@ -1490,7 +1490,7 @@ _vehicle_496 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [6302.1074, 7810.9004, 0], [], 0, "CAN_COLLIDE"]; - _vehicle_496 = _this; + _vehicle_496 = _this; _this enableSimulation false; _this setPos [6302.1074, 7810.9004, 0]; }; @@ -1498,7 +1498,7 @@ _vehicle_498 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [6313.2632, 7803.624, 0], [], 0, "CAN_COLLIDE"]; - _vehicle_498 = _this; + _vehicle_498 = _this; _this enableSimulation false; _this setPos [6313.2632, 7803.624, 0]; }; @@ -1506,7 +1506,7 @@ _vehicle_500 = objNull; if (true) then { _this = createVehicle ["AmmoCrate_NoInteractive_", [6334.7002, 7801.8999], [], 0, "CAN_COLLIDE"]; - _vehicle_500 = _this; + _vehicle_500 = _this; _this enableSimulation false; _this setPos [6334.7002, 7801.8999]; }; @@ -1514,7 +1514,7 @@ _vehicle_501 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6333.9414, 7804.7148], [], 0, "CAN_COLLIDE"]; - _vehicle_501 = _this; + _vehicle_501 = _this; _this enableSimulation false; _this setDir 211.38748; _this setPos [6333.9414, 7804.7148]; }; @@ -1523,7 +1523,7 @@ _vehicle_503 = objNull; if (true) then { _this = createVehicle ["Camp_EP1", [6322.311, 7827.0059, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_503 = _this; + _vehicle_503 = _this; _this enableSimulation false; _this setDir 574.28497; _this setPos [6322.311, 7827.0059, 3.0517578e-005]; }; @@ -1532,7 +1532,7 @@ _vehicle_505 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [6347.4478, 7802.0786, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_505 = _this; + _vehicle_505 = _this; _this enableSimulation false; _this setPos [6347.4478, 7802.0786, 6.1035156e-005]; }; @@ -1540,7 +1540,7 @@ _vehicle_506 = objNull; if (true) then { _this = createVehicle ["Land_Toilet", [6283.3369, 7829.7402, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_506 = _this; + _vehicle_506 = _this; _this enableSimulation false; _this setDir -55.533852; _this setPos [6283.3369, 7829.7402, 3.0517578e-005]; }; @@ -1549,7 +1549,7 @@ _vehicle_511 = objNull; if (true) then { _this = createVehicle ["Land_covering_hut_big_EP1", [6338.251, 7791.4966], [], 0, "CAN_COLLIDE"]; - _vehicle_511 = _this; + _vehicle_511 = _this; _this enableSimulation false; _this setDir 173.82793; _this setPos [6338.251, 7791.4966]; }; @@ -1558,7 +1558,7 @@ _vehicle_512 = objNull; if (true) then { _this = createVehicle ["Land_sunshade_EP1", [6330.2119, 7796.0649, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_512 = _this; + _vehicle_512 = _this; _this enableSimulation false; _this setPos [6330.2119, 7796.0649, 3.0517578e-005]; }; @@ -1566,7 +1566,7 @@ _unit_89 = objNull; if (true) then { _this = _group_1 createUnit ["RU_Functionary1", [6338.0688, 7792.0171], [], 0, "CAN_COLLIDE"]; - _unit_89 = _this; + _unit_89 = _this; _this enableSimulation false; _this setDir 356.23874; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -1577,7 +1577,7 @@ _unit_90 = objNull; if (true) then { _this = _group_1 createUnit ["RU_Citizen4", [13530.905, 6356.7388, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; - _unit_90 = _this; + _unit_90 = _this; _this enableSimulation false; _this setDir 102.75758; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -1588,7 +1588,7 @@ _unit_91 = objNull; if (true) then { _this = _group_1 createUnit ["RU_Citizen1", [4360.6211, 2260.9841, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _unit_91 = _this; + _unit_91 = _this; _this enableSimulation false; _this setDir 196.69872; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -1599,7 +1599,7 @@ _vehicle_513 = objNull; if (true) then { _this = createVehicle ["Rubbish1", [4058.0369, 11660.803, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_513 = _this; + _vehicle_513 = _this; _this enableSimulation false; _this setDir -66.023567; _this setPos [4058.0369, 11660.803, 9.1552734e-005]; }; @@ -1608,7 +1608,7 @@ _vehicle_517 = objNull; if (true) then { _this = createVehicle ["Hedgehog_EP1", [4057.1663, 11635.8, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_517 = _this; + _vehicle_517 = _this; _this enableSimulation false; _this setPos [4057.1663, 11635.8, -9.1552734e-005]; }; @@ -1616,7 +1616,7 @@ _unit_94 = objNull; if (true) then { _this = _group_1 createUnit ["Pilot_EP1", [6333.5981, 7803.4365, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _unit_94 = _this; + _unit_94 = _this; _this enableSimulation false; _this setDir 116.04359; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -1627,7 +1627,7 @@ _unit_95 = objNull; if (true) then { _this = _group_1 createUnit ["Rita_Ensler_EP1", [6344.8325, 7801.4595, 0.88001078], [], 0, "CAN_COLLIDE"]; - _unit_95 = _this; + _unit_95 = _this; _this enableSimulation false; _this setDir -50.756989; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; @@ -1638,7 +1638,7 @@ _vehicle_520 = objNull; if (true) then { _this = createVehicle ["Land_Misc_Well_C_EP1", [6338.4761, 7800.4204], [], 0, "CAN_COLLIDE"]; - _vehicle_520 = _this; + _vehicle_520 = _this; _this enableSimulation false; _this setPos [6338.4761, 7800.4204]; }; @@ -1646,7 +1646,7 @@ _vehicle_521 = objNull; if (true) then { _this = createVehicle ["Land_Toilet", [6353.4243, 7810.2832, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_521 = _this; + _vehicle_521 = _this; _this enableSimulation false; _this setDir 90.331062; _this setPos [6353.4243, 7810.2832, 3.0517578e-005]; }; @@ -1655,7 +1655,7 @@ _vehicle_523 = objNull; if (true) then { _this = createVehicle ["Misc_palletsfoiled", [6332.3242, 7802.2246, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_523 = _this; + _vehicle_523 = _this; _this enableSimulation false; _this setDir -45.686169; _this setPos [6332.3242, 7802.2246, 6.1035156e-005]; }; @@ -1664,7 +1664,7 @@ _vehicle_525 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_EP1", [6339.4897, 7801.4512, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_525 = _this; + _vehicle_525 = _this; _this enableSimulation false; _this setPos [6339.4897, 7801.4512, 3.0517578e-005]; }; @@ -1672,7 +1672,7 @@ _vehicle_527 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [6334.418, 7794.2651, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_527 = _this; + _vehicle_527 = _this; _this enableSimulation false; _this setPos [6334.418, 7794.2651, 6.1035156e-005]; }; @@ -1680,7 +1680,7 @@ _vehicle_529 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [6335.7969, 7812.251, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_529 = _this; + _vehicle_529 = _this; _this enableSimulation false; _this setPos [6335.7969, 7812.251, 3.0517578e-005]; }; @@ -1688,7 +1688,7 @@ _vehicle_531 = objNull; if (true) then { _this = createVehicle ["Land_transport_kiosk_EP1", [6346.2549, 7800.0103, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_531 = _this; + _vehicle_531 = _this; _this enableSimulation false; _this setDir -140.09044; _this setPos [6346.2549, 7800.0103, 9.1552734e-005]; }; @@ -1697,7 +1697,7 @@ _vehicle_532 = objNull; if (true) then { _this = createVehicle ["Fort_Crate_wood", [6327.8252, 7796.9756, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_532 = _this; + _vehicle_532 = _this; _this enableSimulation false; _this setDir 37.435764; _this setPos [6327.8252, 7796.9756, 3.0517578e-005]; }; @@ -1706,7 +1706,7 @@ _vehicle_533 = objNull; if (true) then { _this = createVehicle ["Land_transport_crates_EP1", [6331.9424, 7795.4292, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_533 = _this; + _vehicle_533 = _this; _this enableSimulation false; _this setDir -47.823849; _this setPos [6331.9424, 7795.4292, 3.0517578e-005]; }; @@ -1715,7 +1715,7 @@ _vehicle_534 = objNull; if (true) then { _this = createVehicle ["VaultStorageLocked", [6338.7021, 7790.1528, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_534 = _this; + _vehicle_534 = _this; _this enableSimulation false; _this setDir 172.1461; _this setPos [6338.7021, 7790.1528, 9.1552734e-005]; }; @@ -1724,7 +1724,7 @@ _vehicle_538 = objNull; if (true) then { _this = createVehicle ["Info_Board_EP1", [11448.093, 11367.7, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_538 = _this; + _vehicle_538 = _this; _this enableSimulation false; _this setDir -50.8032; _this setVehicleInit "this allowDammage false;"; _this setPos [11448.093, 11367.7, -3.0517578e-005]; @@ -1734,7 +1734,7 @@ _vehicle_541 = objNull; if (true) then { _this = createVehicle ["Info_Board_EP1", [4087.8096, 11663.525, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_541 = _this; + _vehicle_541 = _this; _this enableSimulation false; _this setDir 472.88873; _this setVehicleInit "this allowDammage false;"; _this setPos [4087.8096, 11663.525, -6.1035156e-005]; @@ -1744,7 +1744,7 @@ _vehicle_544 = objNull; if (true) then { _this = createVehicle ["Info_Board_EP1", [6340.9106, 7795.6055, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_544 = _this; + _vehicle_544 = _this; _this enableSimulation false; _this setDir 484.11816; _this setVehicleInit "this allowDammage false;"; _this setPos [6340.9106, 7795.6055, 3.0517578e-005]; @@ -1754,7 +1754,7 @@ _vehicle_546 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [13310.478, 3247.1482, 0.00026082993], [], 0, "CAN_COLLIDE"]; - _vehicle_546 = _this; + _vehicle_546 = _this; _this enableSimulation false; _this setDir -9.0030165; _this setPos [13310.478, 3247.1482, 0.00026082993]; }; @@ -1763,7 +1763,7 @@ _vehicle_548 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [4358.5767, 2260.3745, -2.8610229e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_548 = _this; + _vehicle_548 = _this; _this enableSimulation false; _this setPos [4358.5767, 2260.3745, -2.8610229e-006]; }; @@ -1771,7 +1771,7 @@ _vehicle_550 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [13533.103, 6358.1616, -8.5830688e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_550 = _this; + _vehicle_550 = _this; _this enableSimulation false; _this setPos [13533.103, 6358.1616, -8.5830688e-006]; }; @@ -1779,7 +1779,7 @@ _vehicle_556 = objNull; if (true) then { _this = createVehicle ["HeliHCivil", [4069.3032, 11672.41, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_556 = _this; + _vehicle_556 = _this; _this enableSimulation false; _this setPos [4069.3032, 11672.41, 6.1035156e-005]; }; @@ -1787,7 +1787,7 @@ _vehicle_557 = objNull; if (true) then { _this = createVehicle ["HeliHCivil", [11472.364, 11357.452, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_557 = _this; + _vehicle_557 = _this; _this enableSimulation false; _this setPos [11472.364, 11357.452, 3.0517578e-005]; }; @@ -1795,7 +1795,7 @@ _vehicle_559 = objNull; if (true) then { _this = createVehicle ["HeliHEmpty", [13388.664, 2836.8105, -0.024177462], [], 0, "CAN_COLLIDE"]; - _vehicle_559 = _this; + _vehicle_559 = _this; _this enableSimulation false; _this setPos [13388.664, 2836.8105, -0.024177462]; }; @@ -1803,7 +1803,7 @@ _vehicle_567 = objNull; if (true) then { _this = createVehicle ["MASH_EP1", [4836.6572, 2528.4377], [], 0, "CAN_COLLIDE"]; - _vehicle_567 = _this; + _vehicle_567 = _this; _this enableSimulation false; _this setDir 214.70093; _this setPos [4836.6572, 2528.4377]; }; @@ -1812,7 +1812,7 @@ _vehicle_568 = objNull; if (true) then { _this = createVehicle ["Camp_EP1", [4828.5132, 2532.4836, 0.17999554], [], 0, "CAN_COLLIDE"]; - _vehicle_568 = _this; + _vehicle_568 = _this; _this enableSimulation false; _this setDir 573.76685; _this setPos [4828.5132, 2532.4836, 0.17999554]; }; @@ -1821,7 +1821,7 @@ _vehicle_569 = objNull; if (true) then { _this = createVehicle ["CampEast_EP1", [4833.8086, 2508.781, 0.20166397], [], 0, "CAN_COLLIDE"]; - _vehicle_569 = _this; + _vehicle_569 = _this; _this enableSimulation false; _this setDir 334.10687; _this setPos [4833.8086, 2508.781, 0.20166397]; }; @@ -1830,7 +1830,7 @@ _vehicle_571 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [4834.3003, 2515.8682, 0.16149902], [], 0, "CAN_COLLIDE"]; - _vehicle_571 = _this; + _vehicle_571 = _this; _this enableSimulation false; _this setPos [4834.3003, 2515.8682, 0.16149902]; }; @@ -1838,7 +1838,7 @@ _vehicle_573 = objNull; if (true) then { _this = createVehicle ["Camp_EP1", [4845.7427, 2522.3279, 0.038696289], [], 0, "CAN_COLLIDE"]; - _vehicle_573 = _this; + _vehicle_573 = _this; _this enableSimulation false; _this setDir 574.28497; _this setPos [4845.7427, 2522.3279, 0.038696289]; }; @@ -1847,7 +1847,7 @@ _unit_97 = objNull; if (true) then { _this = _group_1 createUnit ["Worker2", [12466.188, 12522.858, 0.18098034], [], 0, "CAN_COLLIDE"]; - _unit_97 = _this; + _unit_97 = _this; _this enableSimulation false; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;