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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Add default skin variable + selftrans var = time
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@@ -4,6 +4,7 @@
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[ADDED] Variable DZE_ForceNameTagsInTrader to force name tags in traders. @Skaronator @Fank
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[ADDED] Switch seats in all vehicles. @icomrade
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[ADDED] Self transfusions (works in vehicles) must be enabled in mission using DZE_SelfTransfuse. @icomrade
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[ADDED] Default player skin for fresh spawns DZE_defaultSkin = ["Male skin","Female skin"]. @icomrade
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[FIXED] Instance already initialized error in server_monitor.sqf @vbawol
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[FIXED] Fixed infinite chainsaw fuel when put into vaults/lockboxes. @SilvDev
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@@ -436,7 +436,7 @@ dayz_spawnArea = 200; // radius around player where we can spawn loot & Z
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dayz_cantseeDist = 150; // distance from which we can spawn a Z in front of any player without ray-tracing and angle checks
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dayz_cantseefov = 70; // half player field-of-view. Visible Z won't be spawned in front of any near players
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dayz_canDelete = 300; // Z, further than this distance from its "owner", will be deleted
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selfTransfusionTime = -300; //time to keep for last self transfusion.
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selfTransfusionTime = time; //time to keep for last self transfusion.
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if(isNil "DZE_SelfTransfuse") then {
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DZE_SelfTransfuse = false;
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@@ -170,7 +170,7 @@ link86[] = {76,78};
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link87[] = {77,76};
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link88[] = {78,57};
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globals[] = {25.000000,1,0,0,0,640,480,1,143,6316128,1,-629.823975,628.807434,621.934326,-518.250671,1137,1030,1};
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window[] = {2,-1,-1,-1,-1,1018,260,1538,260,3,1155};
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window[] = {2,-1,-1,-32000,-32000,862,104,1382,104,3,1155};
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*//*%FSM</HEAD>*/
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class FSM
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{
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@@ -636,7 +636,15 @@ class FSM
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class Phase_One
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{
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name = "Phase_One";
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init = /*%FSM<STATEINIT""">*/"dayz_playerName = name player;" \n
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init = /*%FSM<STATEINIT""">*/"if ((!isNil ""DZE_defaultSkin"") && _isNew && (_isInfected == 0)) then {" \n
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" if (dayz_selectGender == ""Survivor2_DZ"") then {" \n
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" _model = getText (configFile >> ""CfgSurvival"" >> ""Skins"" >> (DZE_defaultSkin select 0) >> ""playerModel""); //MALE" \n
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" } else {" \n
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" _model = getText (configFile >> ""CfgSurvival"" >> ""Skins"" >> (DZE_defaultSkin select 1) >> ""playerModel""); //FEMALE" \n
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" };" \n
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"};" \n
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"" \n
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"dayz_playerName = name player;" \n
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"_model call player_switchModel;" \n
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"" \n
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"gear_done= true;" \n
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