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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-20 10:26:28 +03:00
Add default skin variable + selftrans var = time
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@@ -170,7 +170,7 @@ link86[] = {76,78};
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link87[] = {77,76};
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link88[] = {78,57};
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globals[] = {25.000000,1,0,0,0,640,480,1,143,6316128,1,-629.823975,628.807434,621.934326,-518.250671,1137,1030,1};
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window[] = {2,-1,-1,-1,-1,1018,260,1538,260,3,1155};
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window[] = {2,-1,-1,-32000,-32000,862,104,1382,104,3,1155};
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*//*%FSM</HEAD>*/
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class FSM
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{
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@@ -636,7 +636,15 @@ class FSM
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class Phase_One
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{
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name = "Phase_One";
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init = /*%FSM<STATEINIT""">*/"dayz_playerName = name player;" \n
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init = /*%FSM<STATEINIT""">*/"if ((!isNil ""DZE_defaultSkin"") && _isNew && (_isInfected == 0)) then {" \n
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" if (dayz_selectGender == ""Survivor2_DZ"") then {" \n
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" _model = getText (configFile >> ""CfgSurvival"" >> ""Skins"" >> (DZE_defaultSkin select 0) >> ""playerModel""); //MALE" \n
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" } else {" \n
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" _model = getText (configFile >> ""CfgSurvival"" >> ""Skins"" >> (DZE_defaultSkin select 1) >> ""playerModel""); //FEMALE" \n
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" };" \n
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"};" \n
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"" \n
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"dayz_playerName = name player;" \n
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"_model call player_switchModel;" \n
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"" \n
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"gear_done= true;" \n
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