diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Backpacks.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Backpacks.hpp new file mode 100644 index 000000000..f8460fd9b --- /dev/null +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Backpacks.hpp @@ -0,0 +1,16 @@ +backpacks[] = { + {Loot_BACKPACK, 4, DZ_Assault_Pack_EP1}, + {Loot_BACKPACK, 2, DZ_Czech_Vest_Puch}, + {Loot_BACKPACK, 4, DZ_TerminalPack_EP1}, + {Loot_BACKPACK, 3, DZ_ALICE_Pack_EP1}, + {Loot_BACKPACK, 3, DZ_TK_Assault_Pack_EP1}, + {Loot_BACKPACK, 3, DZ_CompactPack_EP1} +}; +militarybackpacks[] = { + //{Loot_GROUP, 10, backpacks}, + {Loot_BACKPACK, 3, DZ_British_ACU}, + {Loot_BACKPACK, 2, DZ_GunBag_EP1}, + {Loot_BACKPACK, 2, DZ_CivilBackpack_EP1}, + {Loot_BACKPACK, 2, DZ_Backpack_EP1}, + {Loot_BACKPACK, 1, DZ_LargeGunBag_EP1}, +}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Castle.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Castle.hpp index 7b070d2e0..f04a257b0 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Castle.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Castle.hpp @@ -15,9 +15,7 @@ Castle[] = {Loot_WEAPON, 2, Mosin_DZ}, //Backpacks - {Loot_BACKPACK, 2, DZ_BP_VestPouch}, - {Loot_BACKPACK, 2, DZ_BP_Patrol}, - {Loot_BACKPACK, 2, DZ_BP_Assault}, + {Loot_GROUP, 4, backpacks}, //Items {Loot_MAGAZINE, 4, ItemSandbag}, diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Church.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Church.hpp index d2b894aa4..c4c0a0c52 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Church.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Church.hpp @@ -8,9 +8,7 @@ Church[] = {Loot_WEAPON, 3, MeleeBaseBallBat}, //Backpacks - {Loot_BACKPACK, 2, DZ_BP_VestPouch}, - {Loot_BACKPACK, 1, DZ_BP_Patrol}, - {Loot_BACKPACK, 0.5, DZ_BP_Assault}, + {Loot_GROUP, 4, backpacks}, //Items {Loot_MAGAZINE, 1, equip_Crossbow_Kit}, diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Hunting.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Hunting.hpp index dacaceb72..d15163c94 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Hunting.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Hunting.hpp @@ -16,9 +16,8 @@ Hunting[] = {Loot_WEAPON, 2, ItemCompass}, //Backpacks - {Loot_BACKPACK, 3, DZ_BP_Assault}, - {Loot_BACKPACK, 2, DZ_BP_Survival}, - {Loot_BACKPACK, 1, DZ_BP_Alice}, + {Loot_GROUP, 5, backpacks}, + {Loot_GROUP, 1, militarybackpacks}, //Other {Loot_MAGAZINE, 2, ItemTent}, diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Military.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Military.hpp index 88dbfc8b3..4e2d14f96 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Military.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Military.hpp @@ -1,14 +1,7 @@ Military[] = { //Pistols - {Loot_WEAPON, 3, Makarov_DZ}, - {Loot_WEAPON, 1, MakarovSD}, - {Loot_WEAPON, 2, M1911_DZ}, - {Loot_WEAPON, 2, M9_DZ}, - {Loot_WEAPON, 1, M9SD}, - {Loot_WEAPON, 2, G17_DZ}, - {Loot_WEAPON, 2, Revolver_DZ}, - {Loot_WEAPON, 0.5, revolver_gold_EP1}, + {Loot_GROUP, 10, pistols}, //Submachineguns {Loot_WEAPON, 1, PDW_DZ}, @@ -39,13 +32,13 @@ Military[] = {Loot_TOOL, 3, ItemEtool}, //Backpacks - {Loot_BACKPACK, 4, DZ_BP_Survival}, - {Loot_BACKPACK, 2, DZ_BP_Alice}, - {Loot_BACKPACK, 1, DZ_BP_British}, + {Loot_GROUP, 6, backpacks}, + {Loot_GROUP, 6, militarybackpacks}, + //Clothing - {Loot_MAGAZINE, 1, Skin_Camo1_DZ}, - {Loot_MAGAZINE, 0.75, Skin_Soldier1_DZ}, + {Loot_GROUP, 2, militaryclothes}, + {Loot_GROUP, 1, specialclothes}, //Containers {Loot_CONTAINER, 2, DZ_AmmoBoxRU, AmmoBoxRU1, 6, 12}, @@ -111,15 +104,11 @@ MilitarySpecial[] = {Loot_TOOL, 2, ItemEtool}, //Backpacks - {Loot_BACKPACK, 3, DZ_BP_Alice}, - {Loot_BACKPACK, 2, DZ_BP_British}, - {Loot_BACKPACK, 1, DZ_BP_Czech}, - {Loot_BACKPACK, 0.5, DZ_BP_Coyote}, + {Loot_GROUP, 6, militarybackpacks}, //Clothing - {Loot_MAGAZINE, 2, Skin_Camo1_DZ}, - {Loot_MAGAZINE, 1.5, Skin_Soldier1_DZ}, - {Loot_MAGAZINE, 1, Skin_Sniper1_DZ}, + {Loot_GROUP, 3, militaryclothes}, + {Loot_GROUP, 2, specialclothes}, //Containers {Loot_CONTAINER, 3, DZ_AmmoBoxRU, AmmoBoxRU1, 10, 20}, //5.45x39 diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Office.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Office.hpp index 1c26365db..96aa45c33 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Office.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Office.hpp @@ -6,21 +6,13 @@ Office[] = {Loot_WEAPON, 5, ItemFlashlight}, //Pistols - {Loot_WEAPON, 3, Makarov_DZ}, - {Loot_WEAPON, 1, MakarovSD}, - {Loot_WEAPON, 2, M1911_DZ}, - {Loot_WEAPON, 2, M9_DZ}, - {Loot_WEAPON, 1, M9SD}, - {Loot_WEAPON, 2, G17_DZ}, - {Loot_WEAPON, 2, Revolver_DZ}, + {Loot_GROUP, 10, pistols}, //Rifles {Loot_WEAPON, 3, MeleeBaseBallBat}, //Backpacks - {Loot_BACKPACK, 3, DZ_BP_VestPouch}, - {Loot_BACKPACK, 2, DZ_BP_Patrol}, - {Loot_BACKPACK, 1, DZ_BP_Assault}, + {Loot_GROUP, 4, backpacks}, //Items {Loot_MAGAZINE, 5, ItemAntibacterialWipe}, diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Residential.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Residential.hpp index dd694719f..8454f6a84 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Residential.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Residential.hpp @@ -20,11 +20,7 @@ Residential[] = {Loot_WEAPON, 1, ItemDIY_Gate}, //Backpacks - {Loot_BACKPACK, 3, DZ_BP_VestPouch}, - {Loot_BACKPACK, 2.5, DZ_BP_Patrol}, - {Loot_BACKPACK, 2, DZ_BP_Assault}, - {Loot_BACKPACK, 1.5, DZ_BP_Survival}, - {Loot_BACKPACK, 1, DZ_BP_Alice}, + {Loot_GROUP, 4, backpacks}, //Other {Loot_MAGAZINE, 0.5, ItemPadlock}, diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Supermarket.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Supermarket.hpp index 0ab26046e..49fb504c3 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Supermarket.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Supermarket.hpp @@ -11,11 +11,7 @@ Supermarket[] = {Loot_WEAPON, 1, ItemDIY_Gate}, //Pistols - {Loot_WEAPON, 3, Makarov_DZ}, - {Loot_WEAPON, 2, M1911_DZ}, - {Loot_WEAPON, 1, M9_DZ}, - {Loot_WEAPON, 2, G17_DZ}, - {Loot_WEAPON, 1, Revolver_DZ}, + {Loot_GROUP, 10, pistols}, //Rifles /* {Loot_WEAPON, 1, LeeEnfield_DZ}, {Loot_WEAPON, 1, Mosin_DZ}, @@ -24,11 +20,7 @@ Supermarket[] = {Loot_WEAPON, 2, Crossbow_DZ},*/ //Backpacks - {Loot_BACKPACK, 4, DZ_BP_VestPouch}, - {Loot_BACKPACK, 3, DZ_BP_Patrol}, - {Loot_BACKPACK, 2, DZ_BP_Assault}, - {Loot_BACKPACK, 1, DZ_BP_Survival}, - {Loot_BACKPACK, 0.5, DZ_BP_Alice}, + {Loot_GROUP, 5, backpacks}, //Items {Loot_MAGAZINE, 1, ItemTent}, diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/CarePackage.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/CarePackage.hpp index 9d33c448a..44dfa4b7b 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/CarePackage.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/CarePackage.hpp @@ -16,11 +16,8 @@ CarePackage[] = {Loot_WEAPON, 5, ItemKnife}, //Backpacks - {Loot_BACKPACK, 3, DZ_BP_VestPouch}, - {Loot_BACKPACK, 2.5, DZ_BP_Patrol}, - {Loot_BACKPACK, 2, DZ_BP_Assault}, - {Loot_BACKPACK, 1.5, DZ_BP_Survival}, - {Loot_BACKPACK, 1, DZ_BP_Alice}, + {Loot_GROUP, 4, backpacks}, + {Loot_GROUP, 3, militarybackpacks}, //Containers {Loot_CONTAINER, 5, DZ_CardboardBox, Consumable, 6, 12}, diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/CrashSite.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/CrashSite.hpp index 21672c6dd..c95a41f2e 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/CrashSite.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/CrashSite.hpp @@ -34,10 +34,11 @@ CrashSiteRU[] = {Loot_WEAPON, 0.5, NVGoggles}, //Backpacks - + {Loot_GROUP, 4, militarybackpacks}, + //Clothing - {Loot_MAGAZINE, 2.5, Skin_Camo1_DZ}, - {Loot_MAGAZINE, 1.5, Skin_Sniper1_DZ}, + {Loot_GROUP, 3, militaryclothes}, + {Loot_GROUP, 2, specialclothes}, //Containers {Loot_CONTAINER, 3, DZ_MedBox, MedicalBox, 10, 20}, @@ -95,11 +96,12 @@ CrashSiteUS[] = {Loot_WEAPON, 0.5, NVGoggles}, //Backpacks - + {Loot_GROUP, 4, militarybackpacks}, + //Clothing - {Loot_MAGAZINE, 2.5, Skin_Camo1_DZ}, - {Loot_MAGAZINE, 1.5, Skin_Sniper1_DZ}, - + {Loot_GROUP, 3, militaryclothes}, + {Loot_GROUP, 2, specialclothes}, + //Containers {Loot_CONTAINER, 3, DZ_MedBox, MedicalBox, 10, 20}, {Loot_CONTAINER, 3, DZ_AmmoBoxUS, AmmoBoxUS1, 10, 20}, //556x45 STANAG, M249 @@ -156,10 +158,11 @@ CrashSiteEU[] = {Loot_WEAPON, 0.5, NVGoggles}, //Backpacks - + {Loot_GROUP, 4, militarybackpacks}, + //Clothing - {Loot_MAGAZINE, 2.5, Skin_Camo1_DZ}, - {Loot_MAGAZINE, 1.5, Skin_Sniper1_DZ}, + {Loot_GROUP, 3, militaryclothes}, + {Loot_GROUP, 2, specialclothes}, //Containers {Loot_CONTAINER, 3, DZ_MedBox, MedicalBox, 10, 20}, @@ -211,12 +214,16 @@ CrashSiteUN[] = {Loot_WEAPON, 3, G36C_DZ}, {Loot_WEAPON, 2, L85_Holo_DZ}, {Loot_WEAPON, 1, RPK74_DZ}, - + + //Backpacks + {Loot_GROUP, 4, militarybackpacks}, + //Tools {Loot_WEAPON, 2, ItemGPS}, //Clothing - {Loot_MAGAZINE, 2, Skin_Camo1_DZ}, + {Loot_GROUP, 3, militaryclothes}, + {Loot_GROUP, 2, specialclothes}, //Containers {Loot_CONTAINER, 10, DZ_MedBox, MedicalBox, 10, 20}, diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/InfectedCamp.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/InfectedCamp.hpp index 74b8623ec..e0f98e0c8 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/InfectedCamp.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/InfectedCamp.hpp @@ -37,10 +37,8 @@ InfectedCamp[] = {Loot_WEAPON, 8, ItemCrowbar}, //Pistols - {Loot_WEAPON, 4, Makarov_DZ}, - {Loot_WEAPON, 4, Revolver_DZ}, - {Loot_WEAPON, 2, M1911_DZ}, - + {Loot_GROUP, 10, pistols}, + //Rifles {Loot_WEAPON, 3, LeeEnfield_DZ}, {Loot_WEAPON, 2, Mosin_DZ}, @@ -56,7 +54,7 @@ InfectedCamp[] = {Loot_MAGAZINE, 1, ItemWire}, {Loot_MAGAZINE, 4, ItemTankTrap}, {Loot_MAGAZINE, 6, PartWoodPile}, - {Loot_MAGAZINE, 1, Skin_Camo1_DZ}, + {Loot_GROUP, 6, militaryclothes}, {Loot_MAGAZINE, 2, ItemBookBible}, //Groups diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp new file mode 100644 index 000000000..24efc2c7b --- /dev/null +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp @@ -0,0 +1,149 @@ +//{Loot_GROUP, 2, pistols}, +pistols[] = { + {Loot_WEAPON, 2, Makarov} + ,{Loot_WEAPON, 2, Colt1911} + ,{Loot_WEAPON, 1.5, revolver_EP1} + ,{Loot_WEAPON, 1, glock17_EP1} + ,{Loot_WEAPON, 1, MakarovSD} + ,{Loot_WEAPON, 0.7, M9} + ,{Loot_WEAPON, 0.5, M9SD} + ,{Loot_WEAPON, 0.1, revolver_gold_EP1} +}; +shotgunsingleshot[] = { + {Loot_WEAPON, 2, Winchester1866} + ,{Loot_WEAPON, 1.7, LeeEnfield} + ,{Loot_WEAPON, 1.7, MR43} + ,{Loot_WEAPON, 1, Saiga12K} + ,{Loot_WEAPON, 1, Remington870_lamp} + ,{Loot_WEAPON, 1, Crossbow_DZ} + //,{Loot_WEAPON, 1, RedRyder} + ,{Loot_WEAPON, 1, M1014} +}; +farmweapons[] = { + {Loot_GROUP, 5, shotgunsingleshot}, + ,{Loot_WEAPON, 2, huntingrifle} + ,{Loot_WEAPON, 1, Chainsaw} + //,{Loot_WEAPON, 2, RedRyder} +}; +sniperrifles[] = { + {Loot_WEAPON, 1, AK_107_PSO} + ,{Loot_WEAPON, 0.9, M4SPR} + ,{Loot_WEAPON, 0.9, M40A3} + ,{Loot_WEAPON, 0.7, SVD_CAMO} + ,{Loot_WEAPON, 0.7, SVD_des_EP1} + ,{Loot_WEAPON, 0.7, SVD} + ,{Loot_WEAPON, 1, huntingrifle} + ,{Loot_WEAPON, 0.8, M24_des_EP1} + ,{Loot_WEAPON, 0.8, M24} + ,{Loot_WEAPON, 0.7, BAF_LRR_scoped} + ,{Loot_WEAPON, 0.5, M107_DZ} + ,{Loot_WEAPON, 0.5, KSVK_DZE} + ,{Loot_WEAPON, 0.5, VSS_vintorez} + ,{Loot_WEAPON, 0.6, SCAR_H_LNG_Sniper_SD} + ,{Loot_WEAPON, 1, M14_EP1} + ,{Loot_WEAPON, 1, DMR} +}; +/* +sniperriflesammo[] = { + {Loot_WEAPON, 10, 30Rnd_545x39_AKSD} + ,{Loot_WEAPON, 10, 5Rnd_127x108_KSVK} + ,{Loot_WEAPON, 10, 5Rnd_86x70_L115A1} + ,{Loot_WEAPON, 10, 10Rnd_127x99_m107} + ,{Loot_WEAPON, 10, 10Rnd_762x54_SVD} + ,{Loot_WEAPON, 10, 20Rnd_762x51_DMR} + ,{Loot_WEAPON, 10, 5Rnd_762x51_M24} + ,{Loot_WEAPON, 10, 5x_22_LR_17_HMR} + ,{Loot_WEAPON, 10, 20Rnd_762x51_SB_SCAR} + ,{Loot_WEAPON, 10, 20Rnd_9x39_SP5_VSS} +}; */ +submachinegun[] = { + {Loot_WEAPON, 2, UZI_EP1} + ,{Loot_WEAPON, 1.5, bizon} + ,{Loot_WEAPON, 1.5, Sa61_EP1} + ,{Loot_WEAPON, 1, MP5A5} + ,{Loot_WEAPON, 1, bizon_silenced} + ,{Loot_WEAPON, 0.8, UZI_SD_EP1} + ,{Loot_WEAPON, 0.7, MP5SD} +}; +assaultrifles[] = { + {Loot_WEAPON, 0.5, AKS_74_kobra} + ,{Loot_WEAPON, 0.5, AKS_74_U} + ,{Loot_WEAPON, 0.1, AKS_GOLD} + ,{Loot_WEAPON, 0.5, AK_47_M} + ,{Loot_WEAPON, 0.5, AK_74} + ,{Loot_WEAPON, 0.3, FN_FAL} + ,{Loot_WEAPON, 0.1, FN_FAL_ANPVS4} + ,{Loot_WEAPON, 0.5, G36A_camo} + ,{Loot_WEAPON, 0.5, G36C} + ,{Loot_WEAPON, 0.5, G36C_camo} + ,{Loot_WEAPON, 0.5, G36K_camo} + ,{Loot_WEAPON, 0.3, G36_C_SD_camo} + ,{Loot_WEAPON, 0.5, M16A2} + ,{Loot_WEAPON, 0.2, M16A2GL} + ,{Loot_WEAPON, 0.1, M16A4_ACG} + ,{Loot_WEAPON, 0.5, M4A1} + ,{Loot_WEAPON, 0.4, M4A1_Aim} + ,{Loot_WEAPON, 0.1, M4A1_AIM_SD_camo} + ,{Loot_WEAPON, 0.1, M4A1_HWS_GL_camo} + ,{Loot_WEAPON, 0.4, M4A3_CCO_EP1} + ,{Loot_WEAPON, 0.4, Sa58P_EP1} + ,{Loot_WEAPON, 0.3, Sa58V_CCO_EP1} + ,{Loot_WEAPON, 0.4, Sa58V_EP1} + ,{Loot_WEAPON, 0.3, Sa58V_RCO_EP1} + ,{Loot_WEAPON, 0.4, m8_compact} + ,{Loot_WEAPON, 0.3, m8_sharpshooter} + ,{Loot_WEAPON, 0.5, m8_holo_sd} + ,{Loot_WEAPON, 0.5, m8_carbine} + ,{Loot_WEAPON, 0.2, BAF_L85A2_RIS_SUSAT} + ,{Loot_WEAPON, 0.1, BAF_L85A2_RIS_Holo} + ,{Loot_WEAPON, 0.1, M4A1_HWS_GL_SD_Camo} +}; +/* +assaultrifleammo[] = { + {Loot_WEAPON, 10, 30Rnd_762x39_SA58} + ,{Loot_WEAPON, 10, 30Rnd_762x39_AK47} + ,{Loot_WEAPON, 10, 30Rnd_556x45_Stanag} + ,{Loot_WEAPON, 10, 30Rnd_545x39_AK} + ,{Loot_WEAPON, 10, 30Rnd_556x45_StanagSD} + ,{Loot_WEAPON, 10, 20Rnd_762x51_FNFAL} +}; +*/ +machineguns[] = { + {Loot_WEAPON, 1.1, RPK_74} + ,{Loot_WEAPON, 1.1, M8_SAW} + ,{Loot_WEAPON, 1, Pecheneg_DZ} + ,{Loot_WEAPON, 1, PK_DZ} + ,{Loot_WEAPON, 1, MG36_camo} + ,{Loot_WEAPON, 1, M60A4_EP1_DZE} + ,{Loot_WEAPON, 1, MG36} + ,{Loot_WEAPON, 1, M249_m145_EP1_DZE} + ,{Loot_WEAPON, 1, m240_scoped_EP1_DZE} + ,{Loot_WEAPON, 0.8, M240_DZ} + ,{Loot_WEAPON, 0.8, M249_EP1_DZ} + ,{Loot_WEAPON, 0.5, Mk_48_DZ} +}; +/* +machinegunammo[] = { + {Loot_WEAPON, 10, 100Rnd_556x45_BetaCMag} + ,{Loot_WEAPON, 10, 75Rnd_545x39_RPK} + ,{Loot_WEAPON, 10, 100Rnd_556x45_M249} + ,{Loot_WEAPON, 10, 100Rnd_762x51_M240} + ,{Loot_WEAPON, 10, 100Rnd_762x54_PK} + ,{Loot_WEAPON, 10, 200Rnd_556x45_M249} +}; +machinegunammoexpl[] = { + {Loot_WEAPON, 10, 100Rnd_556x45_BetaCMag} + ,{Loot_WEAPON, 10, 75Rnd_545x39_RPK} + ,{Loot_WEAPON, 10, 100Rnd_556x45_M249} + ,{Loot_WEAPON, 10, 100Rnd_762x51_M240} + ,{Loot_WEAPON, 10, 100Rnd_762x54_PK} + ,{Loot_WEAPON, 10, 200Rnd_556x45_M249} + ,{Loot_WEAPON, 10, MAAWS_HEAT} + ,{Loot_WEAPON, 10, PipeBomb} +}; +militaryshotguns[] = { + {Loot_WEAPON, 10, Saiga12K} + ,{Loot_WEAPON, 10, Remington870_lamp} + ,{Loot_WEAPON, 10, M1014} +}; +*/ \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp b/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp index 839519e81..d3ad7dba3 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp @@ -1255,7 +1255,7 @@ }; }; }; - class ItemTentDomed : ItemTent { + class ItemTentDomed : ItemTent { //Legacy Epoch scope = 2; count = 1; type = 256; @@ -1292,7 +1292,7 @@ }; }; }; - class ItemTentDomed2 : ItemTent { + class ItemTentDomed2 : ItemTent { //Legacy Epoch scope = 2; count = 1; type = 256;