diff --git a/SQF/dayz_code/init/variables.sqf b/SQF/dayz_code/init/variables.sqf index ba7544016..9982b47ef 100644 --- a/SQF/dayz_code/init/variables.sqf +++ b/SQF/dayz_code/init/variables.sqf @@ -459,10 +459,6 @@ if(isNil "dayz_zedsAttackVehicles") then { dayz_zedsAttackVehicles = true; }; -if(isNil "DZE_FriendlySaving") then { - DZE_FriendlySaving = true; -}; - // update objects dayz_updateObjects = ["Plane","Car", "Helicopter", "Motorcycle", "Ship", "TentStorage", "VaultStorage","LockboxStorage","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ"]; dayz_disallowedVault = ["TentStorage", "BuiltItems","ModularItems","DZE_Base_Object"]; @@ -486,7 +482,7 @@ DZE_fueltruckarray = ["KamazRefuel_DZ","UralRefuel_TK_EP1_DZ","MtvrRefuel_DES_EP // Standard Fuel sources dayz_fuelsources = ["Land_Ind_TankSmall","Land_fuel_tank_big","Land_fuel_tank_stairs","Land_fuel_tank_stairs_ep1","Land_wagon_tanker","Land_fuelstation","Land_fuelstation_army","land_fuelstation_w","Land_benzina_schnell"]; -dayz_spawnPos = getPosATL player; + DZE_Lock_Door = ""; @@ -524,6 +520,9 @@ if(isServer) then { }; if(!isDedicated) then { + + dayz_spawnPos = getPosATL player; + //Establish Location Streaming _funcGetLocation = {