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https://github.com/EpochModTeam/DayZ-Epoch.git
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Add back 1051 handling of RepairParts not listed in config
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@@ -126,4 +126,10 @@ class RepairParts : AllVehicles
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class HitHull {
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part = "PartGeneric";
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};
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class HitLTrack {
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part = "PartGeneric";
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};
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class HitRTrack {
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part = "PartGeneric";
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};
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};
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@@ -1,4 +1,4 @@
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private ["_part","_cancel","_color","_string","_handle","_damage","_cmpt","_vehicle","_hitpoints","_damagePercent","_configVeh"];
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private ["_part","_cancel","_color","_string","_handle","_damage","_cmpt","_vehicle","_hitpoints","_damagePercent","_configVeh","_hitpoint"];
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_vehicle = _this select 3;
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{dayz_myCursorTarget removeAction _x} count s_player_repairActions;s_player_repairActions = [];
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@@ -7,6 +7,7 @@ dayz_myCursorTarget = _vehicle;
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_hitpoints = _vehicle call vehicle_getHitpoints;
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{
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_hitpoint = _x;
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_damage = [_vehicle,_x] call object_getHit;
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_cmpt = toArray (_x);
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@@ -17,7 +18,16 @@ _hitpoints = _vehicle call vehicle_getHitpoints;
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_configVeh = configFile >> "cfgVehicles" >> "RepairParts" >> _x;
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_part = getText(_configVeh >> "part");
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if (_part == "") then { _part = "PartGeneric"; };
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if (_part == "") then {
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_part = "PartGeneric";
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// Handle parts not listed in RepairParts config.
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// Additional vehicle addons may be loaded with non-standard hitpoint names.
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{
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if ([(_x select 0),_hitpoint] call fnc_inString) then {
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_part = format["Part%1",(_x select 1)];
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};
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} forEach [["Engine","Engine"],["HRotor","VRotor"],["Fuel","Fueltank"],["Wheel","Wheel"],["Glass","Glass"]];
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};
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// get every damaged part no matter how tiny damage is!
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_damagePercent = str(round(_damage * 100))+"% Damage";
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@@ -1,4 +1,4 @@
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private ["_part","_color","_vehicle","_PlayerNear","_hitpoints","_isATV","_is6WheelType","_HasNoGlassKind",
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private ["_part","_color","_vehicle","_PlayerNear","_hitpoints","_isATV","_is6WheelType","_HasNoGlassKind","_hitpoint",
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"_6WheelTypeArray","_NoGlassArray","_NoExtraWheelsArray","_RemovedPartsArray","_damage","_cmpt","_configVeh","_damagePercent","_string","_handle","_cancel","_type"];
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_vehicle = _this select 3;
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@@ -40,6 +40,7 @@ if (_is6WheelType) then {
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};
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{
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_hitpoint = _x;
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_damage = [_vehicle,_x] call object_getHit;
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if !(_x in _RemovedPartsArray) then {
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@@ -52,7 +53,16 @@ if (_is6WheelType) then {
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_configVeh = configFile >> "cfgVehicles" >> "RepairParts" >> _x;
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_part = getText(_configVeh >> "part");
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if (_part == "") then { _part = "PartGeneric"; };
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if (_part == "") then {
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_part = "PartGeneric";
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// Handle parts not listed in RepairParts config.
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// Additional vehicle addons may be loaded with non-standard hitpoint names.
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{
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if ([(_x select 0),_hitpoint] call fnc_inString) then {
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_part = format["Part%1",(_x select 1)];
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};
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} forEach [["Engine","Engine"],["HRotor","VRotor"],["Fuel","Fueltank"],["Wheel","Wheel"],["Glass","Glass"]];
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};
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//get every damaged part no matter how tiny damage is!
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_damagePercent = str(round(_damage * 100))+"% Damage";
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