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Cover map bug at Polana factory pond
Vanilla development commits:bd9ec53854028490e21b
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@@ -1,21 +1,20 @@
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//diag_log [ diag_tickTime, __FILE__, "Sp4wing security concrete blocks"];
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poi_processObject = {
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private ["_type","_pos","_dir","_elevation","_tilt","_o"];
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_type = _this select 0;
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_pos = _this select 1;
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_dir = _this select 2;
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_elevation = _this select 3;
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_tilt = _this select 4;
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_o = _type createVehicleLocal _pos;
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_o setDir _dir;
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_o setPosATL _pos;
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//_o setPosATL [ _pos select 0, _pos select 1, _elevation ];
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//if (!isNil "_tilt") then { _o setvectordirandup _tilt; /*diag_log [ _tilt, vectorDir _o, vectorUp _o];*/ };
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_o setVariable ["", true]; // prevent network SV by loot/zeds spawner
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};
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if (toLower worldName == "chernarus") then {
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_base = "\z\addons\dayz_code\system\mission\chernarus\security\";
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call compile preprocessFileLineNumbers (_base+"antiwallhack.sqf");
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call compile preprocessFileLineNumbers ("\z\addons\dayz_code\system\mission\chernarus\security\antiwallhack.sqf");
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};
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//diag_log [ diag_tickTime, __FILE__, "Done security"];
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