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Update groups, add player name on group message
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@@ -20,7 +20,7 @@ if (_hasInvite) exitWith {
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systemChat localize "STR_EPOCH_INVITE_PENDING";
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};
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_invite = [getPlayerUID player,_uid];
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_invite = [getPlayerUID player,_uid,toArray(name player)];
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//Update locally with change
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dayz_activeInvites set [count dayz_activeInvites,_invite];
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@@ -29,4 +29,4 @@ dayz_activeInvites set [count dayz_activeInvites,_invite];
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PVDZ_groupInvite = [true,_invite];
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publicVariableServer "PVDZ_groupInvite";
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systemChat format[localize "STR_EPOCH_INVITE_TO",name _recipient];
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systemChat format[localize "STR_EPOCH_INVITE_TO",name _recipient];
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