Update groups, add player name on group message

This commit is contained in:
A Man
2020-05-13 16:12:31 +02:00
parent 11ac55acd6
commit 396d0313b3
8 changed files with 68 additions and 64 deletions

View File

@@ -8,7 +8,7 @@ if (count (units group player) > 1) then {
_savedGroup = (PVCDZ_plr_Login select 10) - [getPlayerUID player];
if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && "ItemRadio" in items player}}) then {
if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && {"ItemRadio" in items player}}}) then {
{
//Only auto join player into group if leader is in their savedGroup
_leader = leader _x;
@@ -17,7 +17,7 @@ if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && "ItemR
[player] joinSilent _x;
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
format[localize "STR_EPOCH_REJOINED_GROUP",name _leader] call dayz_rollingMessages;
// Update saved group in DB
PVDZ_Server_UpdateGroup = [1,player];
publicVariableServer "PVDZ_Server_UpdateGroup";
@@ -48,4 +48,4 @@ dayz_groupDisbandThread = 0 spawn {};
dayz_groupLeaveThread = 0 spawn {};
dayz_groupTags = 0 spawn {};
execVM "\z\addons\dayz_code\groups\groupMarkers.sqf";
execVM "\z\addons\dayz_code\groups\groupMarkers.sqf";