diff --git a/SQF/dayz_server/compile/server_playerSync.sqf b/SQF/dayz_server/compile/server_playerSync.sqf index 74e64207c..49eef2ff7 100644 --- a/SQF/dayz_server/compile/server_playerSync.sqf +++ b/SQF/dayz_server/compile/server_playerSync.sqf @@ -38,9 +38,9 @@ _medical = []; _distanceFoot = 0; //all getVariable immediately -_globalCoins = _character getVariable [Z_globalVariable, -1]; -_bankCoins = _character getVariable [Z_BankVariable, -1]; -_coins = _character getVariable [Z_MoneyVariable, -1]; //should getting coins fail set the variable to an invalid value to prevent overwritting the in the DB +_globalCoins = _character getVariable ["globalMoney", -1]; +_bankCoins = _character getVariable ["bankMoney", -1]; +_coins = _character getVariable ["cashMoney", -1]; //should getting coins fail set the variable to an invalid value to prevent overwritting the in the DB _lastPos = _character getVariable ["lastPos",_charPos]; _usec_Dead = _character getVariable ["USEC_isDead",false]; _lastTime = _character getVariable ["lastTime",-1];