diff --git a/dayz_code/config.cpp b/dayz_code/config.cpp index 0b9554ffa..2658a24b0 100644 --- a/dayz_code/config.cpp +++ b/dayz_code/config.cpp @@ -2944,5 +2944,9 @@ class HeliCrash_No50s: Default { lootPos[] = {{2.49316,-2.44238,1.13067},{-0.645996,-2.44824,1.13067},{-0.924316,-0.460938,0.573963},{-2.89697,1.9043,0.571716},{2.80566,1.2334,-3.28989},{-2.38672,-0.893555,-3.28989},{-2.7666,2.41699,-3.28989}}; }; - + // Panthera + class Land_sara_stodola: Farm { + lootPos[] = {{5.01367,3.33118,-2.19523},{2.51758,1.05737,-2.19523},{-1.30957,-1.02954,-2.19523},{-4.24414,4.0238,-2.19523},{5.16211,-0.661621,-2.19523}}; + }; + }; diff --git a/dayz_equip/config.cpp b/dayz_equip/config.cpp index 95a57ea04..610e06a7a 100644 --- a/dayz_equip/config.cpp +++ b/dayz_equip/config.cpp @@ -3041,8 +3041,7 @@ class CfgVehicles { scope = 2; displayName = "Machete"; - // test model="\z\addons\dayz_communityassets\models\machete.p3d"; - model = "\dayz_equip\models\hatchet.p3d"; + model="\z\addons\dayz_communityassets\models\machete.p3d"; class eventHandlers { init = "[(_this select 0),'cfgWeapons','ItemMachete'] execVM '\z\addons\dayz_code\init\object_pickupAction.sqf';";