diff --git a/SQF/dayz_server/missions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqf b/SQF/dayz_server/missions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqf index bae285923..221314e97 100644 --- a/SQF/dayz_server/missions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqf +++ b/SQF/dayz_server/missions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqf @@ -163,22 +163,22 @@ if (true) then _unit_13 = objNull; if (true) then { - _this = createAgent ["Profiteer4", [17176.229, 13586.87, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["Profiteer4", [17176.229, 13586.87, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; _unit_13 = _this; _this setDir 73.497665; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _unit_17 = objNull; if (true) then { - _this = createAgent ["RU_Villager3", [19245.633, 13586.95, 3.1938891], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["RU_Villager3", [19245.633, 13586.95, 3.1938891], [], 0, "CAN_COLLIDE"]; _unit_17 = _this; _this setDir -84.586914; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_73 = objNull; if (true) then @@ -237,62 +237,62 @@ if (true) then _unit_56 = objNull; if (true) then { - _this = createAgent ["Worker3", [14280.453, 12382.589, 0.69716024], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["Worker3", [14280.453, 12382.589, 0.69716024], [], 0, "CAN_COLLIDE"]; _unit_56 = _this; _this setDir 345.39899; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _unit_57 = objNull; if (true) then { - _this = createAgent ["CIV_EuroMan01_EP1", [14281.469, 12438.899, -0.038146973], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["CIV_EuroMan01_EP1", [14281.469, 12438.899, -0.038146973], [], 0, "CAN_COLLIDE"]; _unit_57 = _this; _this setDir 272.80331; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _unit_58 = objNull; if (true) then { - _this = createAgent ["RU_WorkWoman5", [14264.426, 12423.233, 0.54440308], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["RU_WorkWoman5", [14264.426, 12423.233, 0.54440308], [], 0, "CAN_COLLIDE"]; _unit_58 = _this; _this setDir 825.94824; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _unit_59 = objNull; if (true) then { - _this = createAgent ["TK_GUE_Soldier_5_EP1", [14265.977, 12375.616, -0.51617432], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["TK_GUE_Soldier_5_EP1", [14265.977, 12375.616, -0.51617432], [], 0, "CAN_COLLIDE"]; _unit_59 = _this; _this setDir 381.45752; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _unit_60 = objNull; if (true) then { - _this = createAgent ["CIV_EuroMan02_EP1", [14282.494, 12434.631, 0.33944702], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["CIV_EuroMan02_EP1", [14282.494, 12434.631, 0.33944702], [], 0, "CAN_COLLIDE"]; _unit_60 = _this; _this setDir 270.93637; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _unit_62 = objNull; if (true) then { - _this = createAgent ["Dr_Hladik_EP1", [12568.642, 8359.8574, 0.51730686], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["Dr_Hladik_EP1", [12568.642, 8359.8574, 0.51730686], [], 0, "CAN_COLLIDE"]; _unit_62 = _this; _this setDir 671.35419; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_92 = objNull; if (true) then @@ -335,72 +335,72 @@ if (true) then _unit_73 = objNull; if (true) then { - _this = createAgent ["RU_Functionary1", [17269.762, 9570.75, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["RU_Functionary1", [17269.762, 9570.75, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; _unit_73 = _this; _this setDir 177.47417; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _unit_74 = objNull; if (true) then { - _this = createAgent ["Woodlander1", [17175.852, 13602.271, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["Woodlander1", [17175.852, 13602.271, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; _unit_74 = _this; _this setDir 87.902885; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _unit_75 = objNull; if (true) then { - _this = createAgent ["RU_WorkWoman1", [17175.6, 13598.431, 0.94462103], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["RU_WorkWoman1", [17175.6, 13598.431, 0.94462103], [], 0, "CAN_COLLIDE"]; _unit_75 = _this; _this setDir 88.896126; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _unit_78 = objNull; if (true) then { - _this = createAgent ["Rocker4", [17175.785, 13593.929], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["Rocker4", [17175.785, 13593.929], [], 0, "CAN_COLLIDE"]; _unit_78 = _this; _this setDir 83.451462; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _unit_79 = objNull; if (true) then { - _this = createAgent ["RU_Citizen3", [17182.684, 13599.278, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["RU_Citizen3", [17182.684, 13599.278, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _unit_79 = _this; _this setDir 613.98407; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _unit_82 = objNull; if (true) then { - _this = createAgent ["Dr_Annie_Baker_EP1", [17179.426, 13574.901], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["Dr_Annie_Baker_EP1", [17179.426, 13574.901], [], 0, "CAN_COLLIDE"]; _unit_82 = _this; _this setDir 433.92062; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _unit_84 = objNull; if (true) then { - _this = createAgent ["TK_CIV_Takistani04_EP1", [12575.749, 8356.5449, 0.98069924], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["TK_CIV_Takistani04_EP1", [12575.749, 8356.5449, 0.98069924], [], 0, "CAN_COLLIDE"]; _unit_84 = _this; _this setDir 269.78232; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_477 = objNull; if (true) then @@ -486,42 +486,42 @@ if (true) then _unit_90 = objNull; if (true) then { - _this = createAgent ["RU_Citizen4", [11453.74, 5420.5854, 0.13881789], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["RU_Citizen4", [11453.74, 5420.5854, 0.13881789], [], 0, "CAN_COLLIDE"]; _unit_90 = _this; _this setDir 202.66867; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _unit_91 = objNull; if (true) then { - _this = createAgent ["RU_Citizen1", [13558.95, 8684.8398, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["RU_Citizen1", [13558.33, 8684.3281, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; _unit_91 = _this; _this setDir 184.64287; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _unit_94 = objNull; if (true) then { - _this = createAgent ["Pilot_EP1", [12569.598, 8353.5137, -0.3298558], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["Pilot_EP1", [12569.598, 8353.5137, -0.3298558], [], 0, "CAN_COLLIDE"]; _unit_94 = _this; _this setDir 396.39563; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _unit_95 = objNull; if (true) then { - _this = createAgent ["Rita_Ensler_EP1", [12556.018, 8352.8145, 0.88001078], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["Rita_Ensler_EP1", [12556.018, 8352.8145, 0.88001078], [], 0, "CAN_COLLIDE"]; _unit_95 = _this; _this setDir -9.2696304; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_521 = objNull; if (true) then @@ -610,10 +610,10 @@ if (true) then _vehicle_548 = objNull; if (true) then { - _this = createVehicle ["Land_Fire_barrel", [13561.565, 8684.9355, -2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Land_Fire_barrel", [13556.818, 8684.1943, -2.8610229e-006], [], 0, "CAN_COLLIDE"]; _vehicle_548 = _this; _this setDir -12.055687; - _this setPos [13561.565, 8684.9355, -2.8610229e-006]; + _this setPos [13556.818, 8684.1943, -2.8610229e-006]; }; _vehicle_550 = objNull; @@ -646,12 +646,12 @@ if (true) then _unit_97 = objNull; if (true) then { - _this = createAgent ["Worker2", [9908.458, 10003.673, 0.020880492], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["Worker2", [9908.458, 10003.673, 0.020880492], [], 0, "CAN_COLLIDE"]; _unit_97 = _this; _this setDir 3.0190864; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_593 = objNull; if (true) then @@ -713,12 +713,12 @@ if (true) then _unit_108 = objNull; if (true) then { - _this = createAgent ["GUE_Soldier_MG", [6411.2759, 7476.5024, 0.25734121], [], 0, "CAN_COLLIDE"]; + _this = _group_2 createAgent ["GUE_Soldier_MG", [6411.2759, 7476.5024, 0.25734121], [], 0, "CAN_COLLIDE"]; _unit_108 = _this; _this setDir 262.28711; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_623 = objNull; if (true) then @@ -791,12 +791,12 @@ if (true) then _unit_118 = objNull; if (true) then { - _this = createAgent ["RU_Profiteer4", [12548.382, 8353.6436], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["RU_Profiteer4", [12548.382, 8353.6436], [], 0, "CAN_COLLIDE"]; _unit_118 = _this; _this setDir -50.706394; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_676 = objNull; if (true) then @@ -819,12 +819,12 @@ if (true) then _unit_122 = objNull; if (true) then { - _this = createAgent ["Woodlander3", [12565.632, 8350.7012, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["Woodlander3", [12565.632, 8350.7012, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _unit_122 = _this; _this setDir -59.927212; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_681 = objNull; if (true) then @@ -849,12 +849,12 @@ if (true) then _unit_124 = objNull; if (true) then { - _this = createAgent ["HouseWife1", [13488.928, 6891.0576, 3.5405161], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["HouseWife1", [13488.928, 6891.0576, 3.5405161], [], 0, "CAN_COLLIDE"]; _unit_124 = _this; _this setDir -91.741302; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_686 = objNull; if (true) then @@ -876,12 +876,12 @@ if (true) then _unit_128 = objNull; if (true) then { - _this = createAgent ["Doctor", [14263.656, 12434.905], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createAgent ["Doctor", [14263.656, 12434.905], [], 0, "CAN_COLLIDE"]; _unit_128 = _this; _this setDir 455.85672; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_702 = objNull; if (true) then @@ -1526,5 +1526,57 @@ if (true) then _this setPos [17176.004, 13599.981, -3.8146973e-006]; }; +_vehicle_912 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetVar_EAST", [13242.916, 11188.273, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_912 = _this; + _this setPos [13242.916, 11188.273, 9.5367432e-006]; +}; + +_vehicle_913 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_tiny", [13245.837, 11191.695, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_913 = _this; + _this setDir 123.17789; + _this setPos [13245.837, 11191.695, -5.7220459e-006]; +}; + +_vehicle_914 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small2", [13246.863, 11188.137, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_914 = _this; + _this setDir 88.398918; + _this setPos [13246.863, 11188.137, 7.6293945e-006]; +}; + +_vehicle_915 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [13244.116, 11192.489, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_915 = _this; + _this setPos [13244.116, 11192.489, 7.6293945e-006]; +}; + +_vehicle_916 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [13247.327, 11189.747, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_916 = _this; + _this setPos [13247.327, 11189.747, -1.9073486e-006]; +}; + +_unit_193 = objNull; +if (true) then +{ + _this = _group_2 createAgent ["Soldier_GL_PMC", [13243.781, 11189.826, 9.9182129e-005], [], 0, "CAN_COLLIDE"]; + _unit_193 = _this; + _this setDir -99.240112; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + processInitCommands; diff --git a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqm index 192486b51..ec623da36 100644 --- a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqm @@ -13,7 +13,6 @@ class Mission "ca_modules_functions", "glt_m300t", "csj_gyroac", - "pook_h13", "map_eu", "jetskiyanahuiaddon" }; @@ -1169,7 +1168,7 @@ class Mission }; class Markers { - items=17; + items=20; class Item0 { position[]={10442.41,86.282227,10438.262}; @@ -1292,10 +1291,34 @@ class Mission type="mil_dot"; colorName="ColorBlue"; }; + class Item17 + { + position[]={13243.119,25.951698,11188.961}; + name="BlackMarket"; + text="Black Market Vendor"; + type="mil_dot"; + colorName="ColorBlack"; + }; + class Item18 + { + position[]={12202.001,0.45867854,9895.2207}; + name="BlackMarket_1"; + text="Black Market Vendor"; + type="mil_dot"; + colorName="ColorBlack"; + }; + class Item19 + { + position[]={11162.368,259.74371,8631.5537}; + name="BlackMarket_1_1"; + text="Black Market Vendor"; + type="mil_dot"; + colorName="ColorBlack"; + }; }; class Sensors { - items=3; + items=4; class Item0 { position[]={12555.938,41.838242,8357.666}; @@ -1347,6 +1370,21 @@ class Mission { }; }; + class Item3 + { + position[]={13241.491,25.951698,11188.463}; + activationBy="WEST"; + repeating=1; + interruptable=1; + age="UNKNOWN"; + name="bmarket"; + expCond="(player distance bmarket) < 50;"; + expActiv="TitleText[""Now entering Black Market"",""PLAIN DOWN""]; canbuild = false;"; + expDesactiv="TitleText[""Now leaving Black Market"",""PLAIN DOWN""]; canbuild = true;"; + class Effects + { + }; + }; }; }; class Intro diff --git a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/server_traders.sqf b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/server_traders.sqf index 44525c806..ec56113de 100644 --- a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/server_traders.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/server_traders.sqf @@ -1,5 +1,5 @@ // DayZ Epoch TRADERS for 11 -serverTraders = ["RU_Functionary1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Soldier_GL_M16A2_PMC","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1"]; +serverTraders = ["RU_Functionary1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Soldier_GL_M16A2_PMC","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1","Soldier_GL_PMC"]; // Hero Vendor menu_RU_Functionary1 = [ [["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]], @@ -27,7 +27,7 @@ menu_Profiteer4 = [ // General Store menu_Rita_Ensler_EP1 = [ [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]], - [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], + [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]], "neutral" ]; // Weapons neutral @@ -87,7 +87,7 @@ menu_UN_CDF_Soldier_Pilot_EP1 = [ // General Store 2 menu_RU_WorkWoman1 = [ [["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]], - [["ItemTinBar","TrashJackDaniels"",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]], + [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]], "friendly" ]; // Medical Supplies @@ -105,7 +105,7 @@ menu_RU_Citizen4 = [ // General Store 3 menu_RU_WorkWoman5 = [ [["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]], - [["ItemTinBar","TrashJackDaniels"",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]], + [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]], "neutral" ]; // West Wholesaler @@ -162,3 +162,9 @@ menu_HouseWife1 = [ [], "neutral" ]; +// Black Market Vendor 1P +menu_Soldier_GL_PMC = [ + [["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]], + [], + "neutral" +];