function based player_build

This commit is contained in:
raymix
2014-08-07 13:03:14 +01:00
parent 676bb91122
commit 361ab3a3e5
13 changed files with 834 additions and 637 deletions

View File

@@ -274,6 +274,10 @@ s_player_madsci = [];
s_player_parts = [];
s_player_combi = [];
//Modular player_build
snapGizmos = [];
snapGizmosNearby = [];
//Initialize Medical Variables
r_interrupt = false;
r_doLoop = false;
@@ -538,12 +542,12 @@ if(isNil "DZE_StaticConstructionCount") then {
if (isNil "DZE_selfTransfuse_Values") then {
DZE_selfTransfuse_Values = [12000, 15, 300];
};
if (isNil "DZE_snapBuilding") then {
DZE_snapBuilding = false;
};
if (isNil "helperDetach") then {
helperDetach = false;
};
if (isNil "DZE_modularBuild") then {
DZE_modularBuild = false;
};
// needed on server
if(isNil "DZE_PlotPole") then {