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Allow custom mutant.fsm
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@@ -810,6 +810,9 @@ fnc_Obj_FenceHandleDam = {}; //Needed for vanilla fences to prevent rpt errors
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object_roadFlare = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_roadFlare.sqf";
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fn_shuffleArray = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_shuffleArray.sqf";
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zombie_initialize = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\zombie_initialize.sqf";
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if (DZE_Bloodsuckers) then {
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mutant_initialize = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\mutant_initialize.sqf";
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};
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\traps\init.sqf";
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fnc_fieldOfView = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_fieldOfView.sqf";
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fnc_deleteAt = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_deleteAt.sqf";
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