Allow custom mutant.fsm

This commit is contained in:
A Man
2021-08-27 17:41:26 +02:00
parent a51691f5ac
commit 3448563884
4 changed files with 16 additions and 5 deletions

View File

@@ -810,6 +810,9 @@ fnc_Obj_FenceHandleDam = {}; //Needed for vanilla fences to prevent rpt errors
object_roadFlare = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_roadFlare.sqf";
fn_shuffleArray = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_shuffleArray.sqf";
zombie_initialize = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\zombie_initialize.sqf";
if (DZE_Bloodsuckers) then {
mutant_initialize = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\mutant_initialize.sqf";
};
call compile preprocessFileLineNumbers "\z\addons\dayz_code\traps\init.sqf";
fnc_fieldOfView = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_fieldOfView.sqf";
fnc_deleteAt = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_deleteAt.sqf";