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Allow custom mutant.fsm
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@@ -52,6 +52,9 @@ DZE_doorManagement = true; // Enable Door Management by @DevZupa.
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// Group System
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dayz_groupSystem = false; // Enable group system
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// Bloodsuckers
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DZE_Bloodsuckers = false; // Enable bloodsucker spawning.
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// Bury and Butcher Bodies
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DZE_Bury_Body = false; // Enable Bury Bodies
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DZE_Butcher_Body = false; // Enable Butcher Bodies
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@@ -346,9 +349,7 @@ if (!isDedicated) then {
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*/
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};
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// Bloodsuckers
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DZE_Bloodsuckers = false; // Enable bloodsucker spawning.
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// Bloodsuckers
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if (DZE_Bloodsuckers) then {
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DZE_BloodsuckerChance = .15; // Chance that a building will spawn a bloodsucker. Default .15 (15%)
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DZE_BloodsuckerBuildings = ["Land_Hlidac_budka","Land_Mil_Guardhouse","Land_Mil_Barracks","Land_Mil_House","Land_Mil_Barracks_i","CrashSite_RU","CrashSite_US","CrashSite_EU","CrashSite_UN"]; // Bloodsuckers will spawn near these building classes.
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