Allow custom mutant.fsm

This commit is contained in:
A Man
2021-08-27 17:41:26 +02:00
parent a51691f5ac
commit 3448563884
4 changed files with 16 additions and 5 deletions

View File

@@ -52,6 +52,9 @@ DZE_doorManagement = true; // Enable Door Management by @DevZupa.
// Group System
dayz_groupSystem = false; // Enable group system
// Bloodsuckers
DZE_Bloodsuckers = false; // Enable bloodsucker spawning.
// Bury and Butcher Bodies
DZE_Bury_Body = false; // Enable Bury Bodies
DZE_Butcher_Body = false; // Enable Butcher Bodies
@@ -346,9 +349,7 @@ if (!isDedicated) then {
*/
};
// Bloodsuckers
DZE_Bloodsuckers = false; // Enable bloodsucker spawning.
// Bloodsuckers
if (DZE_Bloodsuckers) then {
DZE_BloodsuckerChance = .15; // Chance that a building will spawn a bloodsucker. Default .15 (15%)
DZE_BloodsuckerBuildings = ["Land_Hlidac_budka","Land_Mil_Guardhouse","Land_Mil_Barracks","Land_Mil_House","Land_Mil_Barracks_i","CrashSite_RU","CrashSite_US","CrashSite_EU","CrashSite_UN"]; // Bloodsuckers will spawn near these building classes.