sync with dayz CE 1.7.4.4

This commit is contained in:
A Clark
2012-11-23 07:32:34 -06:00
parent 638ceee5c6
commit 34176f8d56
10 changed files with 23 additions and 40 deletions

View File

@@ -9,7 +9,6 @@ server_updateObject = compile preprocessFileLineNumbers "\z\addons\dayz_server\
server_playerDied = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerDied.sqf";
server_publishObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishObject.sqf";
server_publishVeh = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishVehicle.sqf"; // Custom to add vehicles
server_publishBank = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishBank.sqf";
server_traders = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_traders.sqf";
local_publishObj = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\local_publishObj.sqf"; //Creates the object in DB
local_deleteObj = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\local_deleteObj.sqf"; //Creates the object in DB