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https://github.com/EpochModTeam/DayZ-Epoch.git
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sync with dayz CE 1.7.4.4
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@@ -65,8 +65,6 @@ if (!isDedicated) then {
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//actions
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player_countmagazines = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_countmagazines.sqf";
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player_addToolbelt = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_addToolbelt.sqf";
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player_convertBars = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_convertBars.sqf";
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player_SplitBars = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_SplitBars.sqf";
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player_reloadMag = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_reloadMags.sqf";
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player_tentPitch = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\tent_pitch.sqf";
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player_vaultPitch = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\vault_pitch.sqf";
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@@ -172,8 +172,7 @@ dayzHit = [];
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dayzPublishObj = []; //used for eventhandler to spawn a mirror of players tent
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dayzHideBody = objNull;
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dayzPublishVeh = []; // for vehicle traders
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// dayzPublishBank = [];
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dayzTraderMenu = [];
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dayzTraderMenu = []; // For all traders
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//DayZ settings
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dayz_dawn = 6;
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