diff --git a/SQF/dayz_server/compile/server_publishVehicle3.sqf b/SQF/dayz_server/compile/server_publishVehicle3.sqf index 7cd9924bd..d876457bb 100644 --- a/SQF/dayz_server/compile/server_publishVehicle3.sqf +++ b/SQF/dayz_server/compile/server_publishVehicle3.sqf @@ -66,7 +66,7 @@ diag_log ("PUBLISH: Attempt " + str(_object)); _dir = _worldspace select 0; _uid = _worldspace call dayz_objectUID2; -_key = format["CHILD:308:%1:%2:%3:%4:%5:%6:%7:%8:%9:",dayZ_instance, _class, 0 , _characterID, _worldspace, _inv, _newHitpoints, _damage,_uid]; +_key = format["CHILD:308:%1:%2:%3:%4:%5:%6:%7:%8:%9:",dayZ_instance, _class, _damage , _characterID, _worldspace, _inv, _newHitpoints, _fuel,_uid]; #ifdef OBJECT_DEBUG diag_log ("HIVE: WRITE: "+ str(_key)); #endif @@ -120,6 +120,7 @@ if (_outcome != "PASS") then { _object setDir _dir; _object setPosATL _location; _object setVectorUp surfaceNormal _location; + _object setDamage _damage; [_weapons,_magazines,_backpacks,_object] call fn_addCargo; @@ -130,7 +131,7 @@ if (_outcome != "PASS") then { _object setHit [_selection,_dam]; } count _newHitpoints; - _object setFuel _fuel; + _object setFuel _fuel; [_object,"all",true] call server_updateObject;