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@@ -47,7 +47,7 @@ if(_location1 distance _location2 > 0.1) exitWith {
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};
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if (!isNull _obj && alive _obj) then {
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["Working",0,[20,40,15,0]] call dayz_NutritionSystem;
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["Working",0,[3,2,4,0]] call dayz_NutritionSystem;
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player playActionNow "Medic";
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[player,"tentpack",0,false] call dayz_zombieSpeak;
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uiSleep 3;
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