Removed Achievements from network send on login.

Vanilla development commit:

https://github.com/DayZMod/DayZ/commit/0079818570b115cb9def88db6014c5306560eb15
This commit is contained in:
ebaydayz
2016-07-25 12:16:22 -04:00
parent 55df36741b
commit 33538520d0
2 changed files with 2 additions and 9 deletions
+1 -8
View File
@@ -731,15 +731,8 @@ class FSM
"" \n
"_worldspace = PVCDZ_plr_Login2 select 0;" \n
"_state = PVCDZ_plr_Login2 select 1;" \n
"_playerAchievements = PVCDZ_plr_Login2 select 2;" \n
"" \n
"dayz_playerAchievements = _playerAchievements;" \n
" " \n
"PVDZ_serverStoreVar = [player,""Achievements"",_playerAchievements];" \n
"publicVariableServer ""PVDZ_serverStoreVar"";" \n
"diag_log ['Sent to server: PVDZ_serverStoreVar', PVDZ_serverStoreVar]; " \n
"player setVariable [""Achievements"",_playerAchievements,false];" \n
"" \n
"player setVariable [""Achievements"",[],false];" \n
"" \n
"_setDir = _worldspace select 0;" \n
"_setPos = _worldspace select 1;" \n