mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-20 10:26:28 +03:00
surrender test 2
This commit is contained in:
@@ -4,7 +4,7 @@ scriptName "Functions\misc\fn_selfActions.sqf";
|
||||
- Function
|
||||
- [] call fnc_usec_selfActions;
|
||||
************************************************************/
|
||||
private ["_isWreckBuilding","_temp_keys","_magazinesPlayer","_isPZombie","_vehicle","_inVehicle","_hasFuelE","_hasRawMeat","_hasKnife","_hasToolbox","_onLadder","_nearLight","_canPickLight","_canDo","_text","_isHarvested","_isVehicle","_isVehicletype","_isMan","_traderType","_ownerID","_isAnimal","_isDog","_isZombie","_isDestructable","_isTent","_isFuel","_isAlive","_Unlock","_lock","_buy","_dogHandle","_lieDown","_warn","_hastinitem","_allowedDistance","_menu","_menu1","_humanity_logic","_low_high","_cancel","_metals_trader","_traderMenu","_isWreck","_isRemovable","_isDisallowRepair","_rawmeat","_humanity","_speed","_dog","_hasbottleitem","_isAir","_isShip","_playersNear","_findNearestGens","_findNearestGen","_IsNearRunningGen","_cursorTarget","_isnewstorage","_itemsPlayer","_ownerKeyId","_typeOfCursorTarget","_hasKey","_oldOwner","_combi","_key_colors","_player_deleteBuild","_player_flipveh","_player_lockUnlock_crtl","_player_butcher","_player_studybody","_player_cook","_player_boil","_hasFuelBarrelE","_hasHotwireKit"];
|
||||
private ["_isWreckBuilding","_temp_keys","_magazinesPlayer","_isPZombie","_vehicle","_inVehicle","_hasFuelE","_hasRawMeat","_hasKnife","_hasToolbox","_onLadder","_nearLight","_canPickLight","_canDo","_text","_isHarvested","_isVehicle","_isVehicletype","_isMan","_traderType","_ownerID","_isAnimal","_isDog","_isZombie","_isDestructable","_isTent","_isFuel","_isAlive","_Unlock","_lock","_buy","_dogHandle","_lieDown","_warn","_hastinitem","_allowedDistance","_menu","_menu1","_humanity_logic","_low_high","_cancel","_metals_trader","_traderMenu","_isWreck","_isRemovable","_isDisallowRepair","_rawmeat","_humanity","_speed","_dog","_hasbottleitem","_isAir","_isShip","_playersNear","_findNearestGens","_findNearestGen","_IsNearRunningGen","_cursorTarget","_isnewstorage","_itemsPlayer","_ownerKeyId","_typeOfCursorTarget","_hasKey","_oldOwner","_combi","_key_colors","_player_deleteBuild","_player_flipveh","_player_lockUnlock_crtl","_player_butcher","_player_studybody","_player_cook","_player_boil","_hasFuelBarrelE","_hasHotwireKit","_player_SurrenderedGear","_isSurrendered"];
|
||||
|
||||
if (TradeInprogress) exitWith {}; // Do not allow if any script is running.
|
||||
|
||||
@@ -307,6 +307,7 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
|
||||
// logic vars for addactions
|
||||
_player_butcher = false;
|
||||
_player_studybody = false;
|
||||
_player_SurrenderedGear = false;
|
||||
|
||||
// CURSOR TARGET NOT ALIVE
|
||||
if (!_isAlive) then {
|
||||
@@ -328,15 +329,12 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
|
||||
|
||||
// gear access on surrendered player
|
||||
if(_isMan and !_isZombie and !_isAnimal) then {
|
||||
if (_cursorTarget getVariable ["DZE_Surrendered",false]) then {
|
||||
if (s_player_SurrenderedGear < 0) then {
|
||||
//s_player_SurrenderedGear = player addAction [format[localize "str_actions_save",_text], "\z\addons\dayz_code\actions\forcesave.sqf",_cursorTarget, 1, true, true, "", ""];
|
||||
s_player_SurrenderedGear = player addAction ["Gear",_text], (player action ["Gear", _cursorTarget]),_cursorTarget, 1, true, true, "", ""];
|
||||
};
|
||||
_isSurrendered = _cursorTarget getVariable ["DZE_Surrendered",false];
|
||||
|
||||
diag_log format["DZE_Surrendered: %1", _isSurrendered];
|
||||
if (_isSurrendered) then {
|
||||
_player_SurrenderedGear = true;
|
||||
};
|
||||
} else {
|
||||
player removeAction s_player_SurrenderedGear;
|
||||
s_player_SurrenderedGear = -1;
|
||||
};
|
||||
};
|
||||
|
||||
@@ -383,6 +381,15 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
|
||||
};
|
||||
};
|
||||
|
||||
if (_player_SurrenderedGear) then {
|
||||
if (s_player_SurrenderedGear < 0) then {
|
||||
s_player_SurrenderedGear = player addAction ["Gear", "\z\addons\dayz_code\actions\surrender_gear.sqf",_cursorTarget, 1, true, true, "", ""];
|
||||
};
|
||||
} else {
|
||||
player removeAction s_player_SurrenderedGear;
|
||||
s_player_SurrenderedGear = -1;
|
||||
};
|
||||
|
||||
//Fireplace Actions check
|
||||
if (_player_cook) then {
|
||||
if (s_player_cook < 0) then {
|
||||
@@ -773,6 +780,9 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
|
||||
player removeAction s_player_checkGear;
|
||||
s_player_checkGear = -1;
|
||||
|
||||
player removeAction s_player_SurrenderedGear;
|
||||
s_player_SurrenderedGear = -1;
|
||||
|
||||
//Others
|
||||
player removeAction s_player_forceSave;
|
||||
s_player_forceSave = -1;
|
||||
|
||||
Reference in New Issue
Block a user