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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Update server_changeCode.sqf
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@@ -38,7 +38,7 @@ server_changeCode = {
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_weapons = getWeaponCargo _object;
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_weapons = getWeaponCargo _object;
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_magazines = getMagazineCargo _object;
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_magazines = getMagazineCargo _object;
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_backpacks = getBackpackCargo _object;
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_backpacks = getBackpackCargo _object;
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if (Z_singleCurrency) then {_coins = _object getVariable [Z_MoneyVariable,0];};
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if (Z_singleCurrency) then {_coins = _object getVariable ["cashMoney",0];};
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[_objectID,_objectUID,_object] call server_deleteObjDirect;
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[_objectID,_objectUID,_object] call server_deleteObjDirect;
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@@ -58,7 +58,7 @@ server_changeCode = {
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_worldSpace = [_dir,_pos];
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_worldSpace = [_dir,_pos];
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};
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};
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if (Z_singleCurrency) then {_holder setVariable [Z_MoneyVariable,_coins,true];};
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if (Z_singleCurrency) then {_holder setVariable ["cashMoney",_coins,true];};
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_objectUID = _worldSpace call dayz_objectUID2;
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_objectUID = _worldSpace call dayz_objectUID2;
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_holder setVariable ["ObjectUID",_objectUID,true];
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_holder setVariable ["ObjectUID",_objectUID,true];
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