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PDEATH logging
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@@ -80,10 +80,8 @@ if (typeName _minutes == "STRING") then
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{
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{
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_minutes = parseNumber _minutes;
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_minutes = parseNumber _minutes;
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};
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};
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#ifdef DZE_SERVER_DEBUG_PKILL
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diag_log ("PDEATH: Player Died " + _playerID);
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diag_log ("PDEATH: Player Died " + _playerID);
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#endif
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if (_characterID != "0") then
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if (_characterID != "0") then
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{
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{
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