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https://github.com/EpochModTeam/DayZ-Epoch.git
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0.992
+ Added variable pricing to traders. Stock under 5 will be sold at the buy price and over 50 will be bought at the sell price. + Fixed trades not forcing a gear save and added more forced gear saves. + Added test for time based UID for purchased vehicles. + Reduced humanity gained by using a blood bag to 100 down from 250. + Added 5 minute penalty knockout for combat loggers. + Added prevention to logging out in a trader city. fixes #171 + Changed cargo check to only show on alive vehicles. Fixes #176 + Potential fix for gunner on armored SUV. Fixes #172 + Fixes for refueling and repairing that was broken by 1.7.61 + Removed taming of dogs for now. fixes #162
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@@ -14,9 +14,10 @@ diag_log ("PUBLISH: Attempt " + str(_object));
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_dir = _worldspace select 0;
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_location = _worldspace select 1;
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//Generate UID
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_uid = _worldspace call dayz_objectUID2;
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// _uid = format["%1%2",dayZ_instance,_uid];
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//Generate UID test using time
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// _uid = str( round (dateToNumber date)) + str(round time);
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_uid = _worldspace call dayz_objectUID3;
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//_uid = format["%1%2",(round time),_uid];
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if (_spawnDMG) then {
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_fuel = 0;
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