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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-17 17:20:26 +03:00
0.992
+ Added variable pricing to traders. Stock under 5 will be sold at the buy price and over 50 will be bought at the sell price. + Fixed trades not forcing a gear save and added more forced gear saves. + Added test for time based UID for purchased vehicles. + Reduced humanity gained by using a blood bag to 100 down from 250. + Added 5 minute penalty knockout for combat loggers. + Added prevention to logging out in a trader city. fixes #171 + Changed cargo check to only show on alive vehicles. Fixes #176 + Potential fix for gunner on armored SUV. Fixes #172 + Fixes for refueling and repairing that was broken by 1.7.61 + Removed taming of dogs for now. fixes #162
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@@ -41,12 +41,16 @@ if (_finished) then {
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_unit setVariable["LastTransfusion",time,true];
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_unit setVariable["USEC_lowBlood",false,true];
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player removeMagazine "ItemBloodbag";
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disableSerialization;
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call dayz_forceSave;
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//["usecTransfuse",[_unit,player]] call broadcastRpcCallAll;
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usecTransfuse = [_unit,player];
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publicVariable "usecTransfuse";
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//dayzHumanity = [player,250];
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[player,250] call player_humanityChange;
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//dayzHumanity = [player,100];
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[player,100] call player_humanityChange;
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} else {
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r_interrupt = false;
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player switchMove "";
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