+ Added variable pricing to traders. Stock under 5 will be sold at the
buy price and over 50 will be bought at the sell price.
+ Fixed trades not forcing a gear save and added more forced gear saves.
+ Added test for time based UID for purchased vehicles.
+ Reduced humanity gained by using a blood bag to 100 down from 250.
+ Added 5 minute penalty knockout for combat loggers.
+ Added prevention to logging out in a trader city. fixes #171
+ Changed cargo check to only show on alive vehicles. Fixes #176
+ Potential fix for gunner on armored SUV. Fixes #172
+ Fixes for refueling and repairing that was broken by 1.7.61
+ Removed taming of dogs for now. fixes #162
This commit is contained in:
vbawol
2013-03-03 13:41:35 -06:00
parent 598cb62a26
commit 320046779b
32 changed files with 266 additions and 87 deletions

View File

@@ -269,11 +269,11 @@ class Citizen1; // External class reference
transportmaxbackpacks = 2;
class Turrets {};
};
class ArmoredSUV_Base_PMC;
class ArmoredSUV_PMC_DZ : ArmoredSUV_Base_PMC {
class ArmoredSUV_PMC;
class ArmoredSUV_PMC_DZ : ArmoredSUV_PMC {
scope = 2;
side = 2;
faction = "PMC_BAF";
faction = "PMC_BAF";
crew = "";
typicalCargo[] = {};
transportMaxWeapons = 20;