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https://github.com/EpochModTeam/DayZ-Epoch.git
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0.992
+ Added variable pricing to traders. Stock under 5 will be sold at the buy price and over 50 will be bought at the sell price. + Fixed trades not forcing a gear save and added more forced gear saves. + Added test for time based UID for purchased vehicles. + Reduced humanity gained by using a blood bag to 100 down from 250. + Added 5 minute penalty knockout for combat loggers. + Added prevention to logging out in a trader city. fixes #171 + Changed cargo check to only show on alive vehicles. Fixes #176 + Potential fix for gunner on armored SUV. Fixes #172 + Fixes for refueling and repairing that was broken by 1.7.61 + Removed taming of dogs for now. fixes #162
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@@ -65,7 +65,7 @@ if(!(alive _item)) then {
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//["dayzPlayerSave",[player,[],true]] call callRpcProcedure;
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dayzPlayerSave = [player,[],true];
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publicVariable "dayzPlayerSave";
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publicVariableServer "dayzPlayerSave";
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[player,"eat",0,false] call dayz_zombieSpeak;
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