diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/Doors.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/Doors.hpp index c17eaf215..b2614861d 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/DZE/Doors.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/Doors.hpp @@ -28,8 +28,14 @@ class DZE_Base_Object : All { type = 1; threat[] = {0,0,0}; maxSpeed = 0; - coefInside = 4; - coefInsideHeur = 4; + + //coefInside = 4; + //coefInsideHeur = 4; + + // test settings from h barrier to see if this prevents glitching though a door + coefInside = 0.5; + coefInsideHeur = 0.8; + class DestructionEffects { class Sound { simulation = "sound";