mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Add a few new building items for admins to add
This commit is contained in:
@@ -48,10 +48,8 @@ class FuelPump_DZ: BuiltItems
|
||||
|
||||
class FireBarrel_DZ:Land_Fire_barrel
|
||||
{
|
||||
// destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,2,0.5};
|
||||
//model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d";
|
||||
displayName = $STR_EPOCH_FIREBARREL;
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
@@ -60,8 +58,7 @@ class FireBarrel_DZ:Land_Fire_barrel
|
||||
constructioncount = 2;
|
||||
removeoutput[] = {{"ItemFireBarrel_kit",1}};
|
||||
nounderground = 0;
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
class Sign_1L_Noentry_EP1;
|
||||
class Plastic_Pole_EP1_DZ: Sign_1L_Noentry_EP1
|
||||
@@ -99,7 +96,10 @@ class CanvasHut_DZ: Land_covering_hut_EP1
|
||||
displayName = $STR_EPOCH_CANVASSUNSHADE;
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
removeoutput[] = {{"sun_shade_kit",1}};
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
};
|
||||
|
||||
class Park_bench1;
|
||||
class ParkBench_DZ: Park_bench1
|
||||
{
|
||||
@@ -109,83 +109,20 @@ class ParkBench_DZ: Park_bench1
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
removeoutput[] = {{"park_bench_kit",1}};
|
||||
};
|
||||
class Land_CamoNet_EAST_EP1;
|
||||
class DesertCamoNet_DZ: Land_CamoNet_EAST_EP1
|
||||
{
|
||||
armor = 300;
|
||||
destrType = "DestructNo";
|
||||
scope = 2;
|
||||
offset[] = {0,9,0};
|
||||
displayName = $STR_EPOCH_DESERTCAMONET;
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
removeoutput[] = {{"desert_net_kit",1}};
|
||||
};
|
||||
class WinterCamoNet_DZ: Land_CamoNet_EAST_EP1
|
||||
{
|
||||
armor = 300;
|
||||
destrType = "DestructNo";
|
||||
scope = 2;
|
||||
offset[] = {0,9,0};
|
||||
model = "\z\addons\dayz_epoch_v\props\nets\CamoNet_EAST.p3d";
|
||||
displayName = $STR_EPOCH_WINTERCAMONET;
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
removeoutput[] = {{"winter_net_kit",1}};
|
||||
};
|
||||
class Land_CamoNet_EAST;
|
||||
class ForestCamoNet_DZ: Land_CamoNet_EAST
|
||||
{
|
||||
armor = 300;
|
||||
destrType = "DestructNo";
|
||||
scope = 2;
|
||||
offset[] = {0,9,0};
|
||||
displayName = $STR_EPOCH_FORESTCAMONET;
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
removeoutput[] = {{"forest_net_kit",1}};
|
||||
};
|
||||
class WinterLargeCamoNet_DZ: Land_CamoNet_EAST
|
||||
{
|
||||
armor = 300;
|
||||
destrType = "DestructNo";
|
||||
scope = 2;
|
||||
offset[] = {0,9,0};
|
||||
model = "\z\addons\dayz_epoch_v\props\nets\CamoNetB_EAST.p3d";
|
||||
displayName = $STR_EPOCH_LARGEWINTERCAMONET;
|
||||
vehicleClass = "Fortifications";
|
||||
removeoutput[] = {{"winter_large_net_kit",1}};
|
||||
};
|
||||
class Land_CamoNetB_EAST_EP1;
|
||||
class DesertLargeCamoNet_DZ: Land_CamoNetB_EAST_EP1
|
||||
{
|
||||
armor = 300;
|
||||
destrType = "DestructNo";
|
||||
scope = 2;
|
||||
offset[] = {0,9,0};
|
||||
displayName = $STR_EPOCH_LARGEDESERTCAMONET;
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
removeoutput[] = {{"desert_large_net_kit",1}};
|
||||
};
|
||||
class Land_CamoNetB_EAST;
|
||||
class ForestLargeCamoNet_DZ: Land_CamoNetB_EAST
|
||||
{
|
||||
armor = 300;
|
||||
destrType = "DestructNo";
|
||||
scope = 2;
|
||||
offset[] = {0,9,0};
|
||||
displayName = $STR_EPOCH_LARGEFORESTCAMONET;
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
removeoutput[] = {{"forest_large_net_kit",1}};
|
||||
};
|
||||
|
||||
class Land_Misc_deerstand;
|
||||
class DeerStand_DZ: Land_Misc_deerstand
|
||||
{
|
||||
armor = 300;
|
||||
// destrType = "DestructNo";
|
||||
scope = 2;
|
||||
offset[] = {0,5,0};
|
||||
displayName = $STR_EPOCH_DEERSTAND;
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
removeoutput[] = {{"deer_stand_kit",1}};
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
};
|
||||
|
||||
class Land_Wall_Gate_Ind1_L;
|
||||
class MetalGate_DZ: Land_Wall_Gate_Ind1_L
|
||||
{
|
||||
@@ -230,6 +167,8 @@ class LightPole_DZ: ASC_EU_LHVOld
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
maintainBuilding[] = {{"ItemLightBulb",1}};
|
||||
removeoutput[] = {{"light_pole_kit",1}};
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
};
|
||||
class Land_Misc_Scaffolding;
|
||||
class Scaffolding_DZ: Land_Misc_Scaffolding
|
||||
@@ -294,7 +233,7 @@ class Fort_RazorWire : BuiltItems {
|
||||
icon = "\Ca\misc\data\icons\I_drutkolczasty_CA.paa";
|
||||
offset[] = {0,1.5,0.5};
|
||||
accuracy = 0.3;
|
||||
mapSize = 5.5;
|
||||
mapSize = 3;
|
||||
displayName = $STR_EPOCH_WIRE;
|
||||
destrType = "DestructTent";
|
||||
armor = 100;
|
||||
@@ -302,146 +241,6 @@ class Fort_RazorWire : BuiltItems {
|
||||
nounderground = 0;
|
||||
};
|
||||
|
||||
class Sandbag1_DZ: BuiltItems
|
||||
{
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
model = "\ca\misc2\BagFenceLong.p3d";
|
||||
icon = "\Ca\misc3\data\Icons\icon_fortBagFenceLong_ca.paa";
|
||||
offset[] = {0,3,0.5};
|
||||
mapSize = 2;
|
||||
armor = 400;
|
||||
displayName = $STR_BUILT_SANDBAG;
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
constructioncount = 3;
|
||||
removeoutput[] = {{"ItemSandbag",1}};
|
||||
nounderground = 0;
|
||||
//Remove vanilla dismantle action
|
||||
class UserActions {delete Dismantle;};
|
||||
};
|
||||
//review some of these settings
|
||||
class BagFenceRound_DZ: BuiltItems
|
||||
{
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
model = "\ca\misc2\BagFenceRound.p3d";
|
||||
icon = "\Ca\misc3\data\Icons\icon_bagFenceRound_ca.paa";
|
||||
offset[] = {0,3,0.5};
|
||||
mapSize = 2;
|
||||
armor = 400;
|
||||
displayName = $STR_EQUIP_NAME_21_ROUND;
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
constructioncount = 3;
|
||||
removeoutput[] = {{"BagFenceRound_DZ_kit",1}};
|
||||
nounderground = 0;
|
||||
};
|
||||
|
||||
class Land_HBarrier1_DZ : BuiltItems {
|
||||
scope = 2;
|
||||
animated = 0;
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
typicalCargo[] = {};
|
||||
offset[] = {0,2,0};
|
||||
irTarget = 0;
|
||||
accuracy = 0.3;
|
||||
transportAmmo = 0;
|
||||
transportRepair = 0;
|
||||
transportFuel = 0;
|
||||
destrType = "DestructBuilding";
|
||||
armor = 500;
|
||||
coefInside = 0.5;
|
||||
coefInsideHeur = 0.8;
|
||||
cost = 0;
|
||||
picture = "\CA\ui\data\icon_wf_barriers_ca.paa";
|
||||
model = "\ca\misc2\HBarrier1.p3d";
|
||||
icon = "\Ca\misc2\data\Icons\icon_hescoBarrier1_ca.paa";
|
||||
mapSize = 2;
|
||||
displayName = $STR_EQUIP_NAME_21_HBARRIER;
|
||||
GhostPreview = "Land_HBarrier1Preview";
|
||||
constructioncount = 4;
|
||||
removeoutput[] = {{"ItemSandbagLarge",1}};
|
||||
nounderground = 0;
|
||||
};
|
||||
class Land_HBarrier3_DZ : BuiltItems {
|
||||
model = "\ca\misc2\HBarrier3.p3d";
|
||||
icon = "\Ca\misc2\data\Icons\icon_hescoBarrier3_ca.paa";
|
||||
mapSize = 3.5;
|
||||
displayName = $STR_EQUIP_NAME_21_3XHBARRIER;
|
||||
GhostPreview = "Land_HBarrier3ePreview";
|
||||
scope = 2;
|
||||
animated = 0;
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
typicalCargo[] = {};
|
||||
irTarget = 0;
|
||||
accuracy = 0.3;
|
||||
transportAmmo = 0;
|
||||
transportRepair = 0;
|
||||
transportFuel = 0;
|
||||
destrType = "DestructBuilding";
|
||||
armor = 500;
|
||||
coefInside = 0.5;
|
||||
coefInsideHeur = 0.8;
|
||||
cost = 0;
|
||||
picture = "\CA\ui\data\icon_wf_barriers_ca.paa";
|
||||
offset[] = {0,2.5,0};
|
||||
constructioncount = 8;
|
||||
removeoutput[] = {{"ItemSandbagExLarge",1}};
|
||||
nounderground = 0;
|
||||
};
|
||||
|
||||
class Land_HBarrier5_DZ:BuiltItems {
|
||||
model = "\ca\misc2\HBarrier5.p3d";
|
||||
icon = "\Ca\misc2\data\Icons\icon_hescoBarrier5_ca.paa";
|
||||
mapSize = 7;
|
||||
displayName = $STR_EQUIP_NAME_21_5XHBARRIER;
|
||||
GhostPreview = "Land_HBarrier5Preview";
|
||||
scope = 2;
|
||||
animated = 0;
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
typicalCargo[] = {};
|
||||
irTarget = 0;
|
||||
accuracy = 0.3;
|
||||
transportAmmo = 0;
|
||||
transportRepair = 0;
|
||||
transportFuel = 0;
|
||||
destrType = "DestructBuilding";
|
||||
armor = 500;
|
||||
coefInside = 0.5;
|
||||
coefInsideHeur = 0.8;
|
||||
cost = 0;
|
||||
picture = "\CA\ui\data\icon_wf_barriers_ca.paa";
|
||||
offset[] = {0,2.5,0};
|
||||
constructioncount = 8;
|
||||
removeoutput[] = {{"ItemSandbagExLarge5x",1}};
|
||||
nounderground = 0;
|
||||
};
|
||||
|
||||
class SandNest_DZ : BuiltItems {
|
||||
scope = 2;
|
||||
model = "\ca\Misc_E\fortified_nest_small_ep1";
|
||||
displayName = $STR_EQUIP_NAME_21_NEST;
|
||||
expansion = 1;
|
||||
icon = "\Ca\misc3\data\Icons\icon_fortNestSmall_ca.paa";
|
||||
mapSize = 5;
|
||||
armor = 500;
|
||||
irTarget = 0;
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
GhostPreview = "Land_fortified_nest_smallPreview";
|
||||
animated = 0;
|
||||
simulation = "house";
|
||||
accuracy = 0.2;
|
||||
cost = 0;
|
||||
ladders[] = {};
|
||||
TextPlural = "Houses";
|
||||
TextSingular = "House";
|
||||
nameSound = "obj_house";
|
||||
offset[] = {0,3,1};
|
||||
removeoutput[] = {{"sandbag_nest_kit",1}};
|
||||
nounderground = 0;
|
||||
};
|
||||
|
||||
class USMC_WarfareBMGNest_M240;
|
||||
class M240Nest_DZ: USMC_WarfareBMGNest_M240
|
||||
{
|
||||
@@ -462,7 +261,6 @@ class WoodGate_DZ: BuiltItems
|
||||
{
|
||||
scope = 2;
|
||||
destrType = "DestructTree";
|
||||
//cost = 100;
|
||||
offset[] = {0,1.5,0.5};
|
||||
model = "\ca\structures\Wall\Gate_wood2_5";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
@@ -502,18 +300,79 @@ class WoodGate_DZ: BuiltItems
|
||||
};
|
||||
};
|
||||
|
||||
/*
|
||||
class CookTripod_DZ: BuiltItems
|
||||
class Notebook;
|
||||
class Notebook_DZ: Notebook
|
||||
{
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 100;
|
||||
model = "\z\addons\dayz_epoch_w\items\cook_tripod.p3d";
|
||||
mapSize = 2;
|
||||
displayName = $STR_EPOCH_NOTEBOOK;
|
||||
constructioncount = 1;
|
||||
offset[] = {0,2,2};
|
||||
removeoutput[] = {{"notebook_kit",1}};
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
nounderground = 0;
|
||||
requireplot = 0;
|
||||
removeoutput[] = {{"cook_tripod_kit",1}};
|
||||
};
|
||||
*/
|
||||
|
||||
class Water_Pump_DZ: Land_pumpa
|
||||
{
|
||||
scope = 2;
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
displayName = $STR_EPOCH_WATERPUMP;
|
||||
constructioncount = 1;
|
||||
offset[] = {0,2,0};
|
||||
removeoutput[] = {{"water_pump_kit",1}};
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
};
|
||||
|
||||
class MAP_Misc_Greenhouse;
|
||||
class Greenhouse_DZ: MAP_Misc_Greenhouse
|
||||
{
|
||||
scope = 2;
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
displayName = $STR_EPOCH_GREENHOUSE;
|
||||
constructioncount = 1;
|
||||
offset[] = {0,3,2};
|
||||
removeoutput[] = {{"greenhouse_kit",1}};
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
};
|
||||
|
||||
class MAP_F_postel_panelak2;
|
||||
class Bed_DZ: MAP_F_postel_panelak2
|
||||
{
|
||||
scope = 2;
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
displayName = $STR_EPOCH_BED;
|
||||
constructioncount = 1;
|
||||
offset[] = {0,2,0};
|
||||
removeoutput[] = {{"bed_kit",1}};
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
};
|
||||
|
||||
class MAP_stul_hospoda;
|
||||
class Table_DZ: MAP_stul_hospoda
|
||||
{
|
||||
scope = 2;
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
displayName = $STR_EPOCH_TABLE;
|
||||
constructioncount = 1;
|
||||
offset[] = {0,2,0};
|
||||
removeoutput[] = {{"table_kit",1}};
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
};
|
||||
|
||||
class Office_Chair_DZ: BuiltItems
|
||||
{
|
||||
scope = 2;
|
||||
model = "\z\addons\dayz_epoch_v\base_building\storage\office_chair";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
displayName = "office chair";
|
||||
constructioncount = 1;
|
||||
offset[] = {0,2,1};
|
||||
removeoutput[] = {{"office_chair_kit",1}};
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
};
|
||||
Reference in New Issue
Block a user