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Fix switch weapon addAction with nothing in hands
The addAction click was doing an animation without switching when the player had a primary or melee on back but nothing in hands. Probably present in vanilla too, will check later.
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@@ -1 +1,9 @@
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1 call dz_fn_switchWeapon;
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if (primaryWeapon player == "") then {
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if (dayz_onBack in MeleeWeapons) then {
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4 call dz_fn_switchWeapon; // Melee
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} else {
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2 call dz_fn_switchWeapon; // Rifle
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};
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} else {
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1 call dz_fn_switchWeapon;
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};
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