Fix switch weapon addAction with nothing in hands

The addAction click was doing an animation without switching when the
player had a primary or melee on back but nothing in hands.

Probably present in vanilla too, will check later.
This commit is contained in:
ebaydayz
2016-08-17 15:26:17 -04:00
parent 879ed7d479
commit 3103195017
3 changed files with 11 additions and 2 deletions

View File

@@ -14,6 +14,8 @@
#define FIND_MELEE() (1 call dz_fn_switchWeapon_find)
dz_switchWeapon_mutex = Mutex_New();
dz_switchWeapon_time = 0;
dz_switchWeapon_pistolTime = 0;
//0: switch rifle/melee instantly and update gear
//1: switch rifle/melee with animation

View File

@@ -1 +1,9 @@
1 call dz_fn_switchWeapon;
if (primaryWeapon player == "") then {
if (dayz_onBack in MeleeWeapons) then {
4 call dz_fn_switchWeapon; // Melee
} else {
2 call dz_fn_switchWeapon; // Rifle
};
} else {
1 call dz_fn_switchWeapon;
};