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https://github.com/EpochModTeam/DayZ-Epoch.git
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Add animal skins as crafting items
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@@ -53,6 +53,7 @@ class CfgMagazines
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#include "Items\VehicleParts.hpp" //Vehicle parts
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#include "Items\VehicleParts.hpp" //Vehicle parts
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#include "Items\DogTags.hpp"
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#include "Items\DogTags.hpp"
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#include "Items\ZombieParts.hpp"
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#include "Items\ZombieParts.hpp"
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#include "Items\AnimalSkin.hpp"
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#include "Items\Misc.hpp" //Nails, screws, cards, hotwire kit etc.
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#include "Items\Misc.hpp" //Nails, screws, cards, hotwire kit etc.
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//Building items - all items that can be build and placed in-game
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//Building items - all items that can be build and placed in-game
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98
SQF/dayz_code/Configs/CfgMagazines/Items/AnimalSkin.hpp
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98
SQF/dayz_code/Configs/CfgMagazines/Items/AnimalSkin.hpp
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@@ -0,0 +1,98 @@
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class ItemSkinRabbit: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_ANIMAL_SKIN_RABBIT;
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descriptionShort = $STR_EPOCH_ANIMAL_SKIN_RABBIT_DESC;
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model = "\z\addons\dayz_epoch\models\canvas.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_canvas_ca.paa";
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};
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class ItemSkinCow: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_ANIMAL_SKIN_COW;
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descriptionShort = $STR_EPOCH_ANIMAL_SKIN_COW_DESC;
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model = "\z\addons\dayz_epoch\models\canvas.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_canvas_ca.paa";
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};
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class ItemSkinGoat: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_ANIMAL_SKIN_GOAT;
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descriptionShort = $STR_EPOCH_ANIMAL_SKIN_GOAT_DESC;
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model = "\z\addons\dayz_epoch\models\canvas.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_canvas_ca.paa";
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};
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class ItemSkinBoar: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_ANIMAL_SKIN_BOAR;
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descriptionShort = $STR_EPOCH_ANIMAL_SKIN_BOAR_DESC;
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model = "\z\addons\dayz_epoch\models\canvas.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_canvas_ca.paa";
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};
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class ItemSkinDog: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_ANIMAL_SKIN_DOG;
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descriptionShort = $STR_EPOCH_ANIMAL_SKIN_DOG_DESC;
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model = "\z\addons\dayz_epoch\models\canvas.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_canvas_ca.paa";
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};
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class ItemSkinSheep: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_ANIMAL_SKIN_SHEEP;
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descriptionShort = $STR_EPOCH_ANIMAL_SKIN_SHEEP_DESC;
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model = "\z\addons\dayz_epoch\models\canvas.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_canvas_ca.paa";
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};
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class ItemWool: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_WOOL;
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descriptionShort = $STR_EPOCH_WOOL_DESC;
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model = "\z\addons\dayz_epoch\models\canvas.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_canvas_ca.paa";
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};
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class ItemAnimalSkin: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_ANIMAL_SKIN;
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descriptionShort = $STR_EPOCH_ANIMAL_SKIN_DESC;
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model = "\z\addons\dayz_epoch\models\canvas.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_canvas_ca.paa";
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};
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class ItemLeather: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_LEATHER;
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descriptionShort = $STR_EPOCH_LEATHER_DESC;
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model = "\z\addons\dayz_epoch\models\canvas.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_canvas_ca.paa";
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};
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