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Update fn_damageActions.sqf
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@@ -40,7 +40,7 @@ if (_inVehicle) then {
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};
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//allow switch to cargo
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if (((_assignedRole select 0) != "cargo") && ((_vehicle emptyPositions "Cargo") > 0)) then {
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_action = _vehicle addAction [localize "STR_EPOCH_PLAYER_309", "\z\addons\dayz_code\actions\veh_seatActions.sqf",["MoveToCargo",_driver], -0, false, true];
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_action = _vehicle addAction [localize "STR_EPOCH_PLAYER_309", "\z\addons\dayz_code\actions\veh_seatActions.sqf",["MoveToCargo",_driver], 0, false, true];
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r_player_actions2 set [count r_player_actions2,_action];
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r_action2 = true;
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};
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