1.0.1 RC2

+ [CHANGED] Personal safe model, texture, and icon reworked.
+ [FIXED] Fixed issue with being unable to bloodbag.
+ [FIXED] Potential fix for storage buildings disappearing.
+ [UPDATED] traders updated to have more items.
+ [FIXED] Weights updated for new items added on each mission template.
This commit is contained in:
vbawol
2013-05-25 14:25:48 -05:00
parent d8bfe59cb7
commit 2fa0118fc6
52 changed files with 4990 additions and 1554 deletions

View File

@@ -40,8 +40,6 @@ r_doLoop = false;
if (_finished) then {
_unit setVariable["LastTransfusion",time,true];
_unit setVariable["USEC_lowBlood",false,true];
player removeMagazine "ItemBloodbag";
_num_removed = ([player,"ItemBloodbag"] call BIS_fnc_invRemove);
if(_num_removed == 1) then {
//["usecTransfuse",[_unit,player]] call broadcastRpcCallAll;